Objects show up in ZE but not ingame

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DeathRow
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Objects show up in ZE but not ingame

Post by DeathRow »

Hey peeps. In ZeroEditor I have placed some objects around. When I open place them, they have no textures and are just gray. I thought that was supposed to happen so i munged, checked ingame and no objects were there. Any Ideas :?
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RE: Objects show up in ZE but not ingame

Post by Penguin »

where are youg etting the objects from? from

MOD_ID / worlds / MOD_ID / world1 / ODF

?
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RE: Objects show up in ZE but not ingame

Post by DeathRow »

Yes. MOD_ID / worlds / MOD_ID / world1 / ODF is where I am getting them
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RE: Objects show up in ZE but not ingame

Post by Penguin »

do you have the mshs and textures?
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RE: Objects show up in ZE but not ingame

Post by Jawa_Killer »

i bet u have in the 2nd geometryline of the odf the .msh behind the object name......
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RE: Objects show up in ZE but not ingame

Post by t551 »

Are the objects there but invisible or just not there? Because if they are just invisible, that means that you did not copy over the neccessary targas from the MSH folder in the assets.
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RE: Objects show up in ZE but not ingame

Post by JabbaLovesLava »

You should manually clean and remunge.
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RE: Objects show up in ZE but not ingame

Post by DeathRow »

My mistake I am using mshs. I will give your suggestions ago.
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RE: Objects show up in ZE but not ingame

Post by squipple »

Ah, yeah. msh's won't show up in game, you need to place the odf's in ZE instead.
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RE: Objects show up in ZE but not ingame

Post by DeathRow »

Ok, now they show up ingame, just no textures
-_-
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Post by -_- »

depends on what ur trying to use. Some of the .msh's shipped with the mod tools has its textures ALL over the place. Some are in their correct folders, but with wrong names.
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