Tatooine: Boonta Eve 1.0
Moderator: Moderators
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NegativeSmiley
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DeadEdJ
Look, I did say in the second post of this page that i have taken the links down for now.
Dan2435, is it ok if i send u an email with screenshots and all the other extra stuff the filefront website says i need to include, for u to host for me? Cos as u can tell, ppl are getting impatient,
, lol.
*wishes he had given a stable d/l link before posting topic*
Dan2435, is it ok if i send u an email with screenshots and all the other extra stuff the filefront website says i need to include, for u to host for me? Cos as u can tell, ppl are getting impatient,
*wishes he had given a stable d/l link before posting topic*
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Grievous
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JabbaLovesLava
- Sith

- Posts: 1396
- Joined: Tue Jun 07, 2005 11:50 am
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NegativeSmiley
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BeBop
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Ace_Azzameen_5
- Jedi

- Posts: 1119
- Joined: Sat Apr 23, 2005 8:52 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Please check the lucas arts thread
*EDIT* Everyone do the above, he's forgotten to post at gametoast.
Moving target practice. I Skyhawk/-_- and OOM-9 (they only ever post at gametoast) both made objects that move around in repsponse to push and can be blown away and destroyed. -_- made a crate with that funtionality and OOM-9 made destroyable animated props out of some units. Perhaps Saturn V could show you how to make them repeat a simple animated course.
A simpler easier, and probably better way would to make locals spawn without a cp, in an inaccesable but shot at able target range, and have them persue endless circles using pathing.
But it would be hard to make them follow the path, to do this, they'd have to be mutally hostile to both sides and try and capture thier cps. Problem is, they'd just hope of the path at the closest hub to the cp. And, probably even without weapons, they'd stop and 'shoot' at enemies.
I just came up with a solution. . .have the follow the path from thier spawn towards the nearest cp, into a death region!!! muha mesa gonna die!!!
Nah, gungans are ok, as long as they speak in thier own language and aren't too jar jar.
*EDIT* Everyone do the above, he's forgotten to post at gametoast.
Moving target practice. I Skyhawk/-_- and OOM-9 (they only ever post at gametoast) both made objects that move around in repsponse to push and can be blown away and destroyed. -_- made a crate with that funtionality and OOM-9 made destroyable animated props out of some units. Perhaps Saturn V could show you how to make them repeat a simple animated course.
A simpler easier, and probably better way would to make locals spawn without a cp, in an inaccesable but shot at able target range, and have them persue endless circles using pathing.
But it would be hard to make them follow the path, to do this, they'd have to be mutally hostile to both sides and try and capture thier cps. Problem is, they'd just hope of the path at the closest hub to the cp. And, probably even without weapons, they'd stop and 'shoot' at enemies.
I just came up with a solution. . .have the follow the path from thier spawn towards the nearest cp, into a death region!!! muha mesa gonna die!!!
Nah, gungans are ok, as long as they speak in thier own language and aren't too jar jar.
