Big squares instead of fog/no sky

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AceMastermind
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Re: big squares instead of fog/no sky

Post by AceMastermind »

Before you post an error log at least open it and inspect the errors(if any) to see if anything stands out, Severity 3 errors will usually crash a map.
Your error log is never too large to post if you omit the errors that can be ignored, unfortunately not many folks do this which causes those inclined to help have to sort through a mile of insignificant errors.
Read the first post in THIS topic to see which ones to omit but still post it between hide tags to keep the post short since no one likes scrolling for 5 minutes either. If you insist on posting an entire log without trimming it down first then please do NOT double-post but use a text hosting site like textbin.com, txtb.in or pastebin.com etc then link to it in your post.
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Deathplayer
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Re: Big squares instead of fog/no sky

Post by Deathplayer »

thanks for the help Ace.
ok, i guess these parts of the error log are connected with my missing wookie (and han solo, forgot to mention that):
Hidden/Spoiler:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk all_inf_wookie in data\_lvl_pc\SIDE\all.lvl

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk all_hero_hansolo in data\_lvl_pc\SIDE\all.lvl

Message Severity: 2
C:\Battlefront2\main\Battlefront2\Source\LuaCallbacks_Mission.cpp(1379)
Hero class "all_hero_hansolo" not found for team 2 (check the side's .req file)
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Re: Big squares instead of fog/no sky

Post by AQT »

Do those units have corresponding REQ files in your side's req folder? Are those REQ files referenced in the all.req file?
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Deathplayer
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Re: Big squares instead of fog/no sky

Post by Deathplayer »

hum....seems like i don't have an all.req file or even any side files except imp and lmb (what's lmb??)
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Re: Big squares instead of fog/no sky

Post by AQT »

So you're not making a custom side... What changes to your LUAs have you made then?
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Deathplayer
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Re: Big squares instead of fog/no sky

Post by Deathplayer »

i don't know...i did most of the work before i had to stop modding (and all other things on a pc) for a few months, so i can't remember things like changing a lua. :(
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