Five questions:

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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Unit989
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Five questions:

Post by Unit989 »

I couldn't find the answer to either of these questions via searching before anyone tells me to search.

1. [Solved] Objects and textures not appearing ingame. [Fixed itself]

2. [Solved] Game will not end even when I control all the CPs and I cannot capture one of the CPs as CIS. [Fixed itself]

3. [Solved] Only I can spawning [Fixed itself]

4. [Partially solved] Water appears blood-red ingame. [Dagobah water appears red by default]

5. [Solved] Forgot this one, sorry Mav.
Last edited by Unit989 on Sun Mar 29, 2009 4:57 pm, edited 3 times in total.
theultimat
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Re: Two questions:

Post by theultimat »

1. Did you munge the map after the changes were made?
2. What do you mean by "comes and goes"?
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Unit989
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Re: Two questions:

Post by Unit989 »

I did munge the map after the changes were made.

The water is visible for a matter of seconds, then it dissapears again for 5 - 10 seconds then it appears again.
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Re: Two questions:

Post by theultimat »

2. Try raising the water's height. The problem appears to be that the water is mostly underground.
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Unit989
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Re: Two questions:

Post by Unit989 »

Thanks a lot.

Any idea why the textures and models aren't showing up?
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Re: Two questions:

Post by theultimat »

Did you put them on new layers? If so they need to be told which game mode they should appear in, although, by default, they should appear anyway...
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Unit989
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Re: Two questions:

Post by Unit989 »

I don't think I did, then again I wouldn't know how to even if I wanted to.
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Re: Two questions:

Post by theultimat »

If that's the case I can't think why they wouldn't show up, unless it was a weird object or a bug of some sort.
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Unit989
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Re: Five questions:

Post by Unit989 »

Bump: help still needed. :?
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Re: Five questions:

Post by YaNkFaN »

dagobah water is by default red (still not sure y it appears alright in game for dagobah) choose another water also make sure the water is high enough above the terrain otherwise it will dissappear
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Unit989
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Re: Five questions:

Post by Unit989 »

Bollocks. I'm making a swampy map aswell. Thanks though.
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sampip
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Re: Five questions:

Post by sampip »

I got the no one spawning error. Can you post your .lua?
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Fiodis
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Re: Five questions:

Post by Fiodis »

The Dagobah water appears ok in-game; therefore there must be a way to get it to work. What color settings does the Dagobah water have in the actual Dagobah map?


Problems 3 and 5 most likely are related, and have to do with your LUA, so yes, posting the LUA would be helpful.


Also, please post your error log. It is extremely useful; I'll bet you have the answers to all of your questions in there. Except maybe #4.
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Unit989
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Re: Five questions:

Post by Unit989 »

sampip wrote:I got the no one spawning error. Can you post your .lua?
Fiodis wrote:The Dagobah water appears ok in-game; therefore there must be a way to get it to work. What color settings does the Dagobah water have in the actual Dagobah map?


Problems 3 and 5 most likely are related, and have to do with your LUA, so yes, posting the LUA would be helpful.


Also, please post your error log. It is extremely useful; I'll bet you have the answers to all of your questions in there. Except maybe #4.
I've started to completely overhaul the map, so I'll see if any of these errors occur once I'm done. If they do I shall post the error log and the .LUA.
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sampip
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Re: Five questions:

Post by sampip »

Ok. I've had about a thousand .lua errors. You've probably missed a " or a comma or bracket somewhere.
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Re: Five questions:

Post by Maveritchell »

Just for future reference, don't delete your questions when you find answers to them. You may now know what to do, but if anyone ever searches for a specific answer, your thread will not be any help to them.
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Unit989
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Re: Five questions:

Post by Unit989 »

Maveritchell wrote:Just for future reference, don't delete your questions when you find answers to them. You may now know what to do, but if anyone ever searches for a specific answer, your thread will not be any help to them.
Oopsie, my bad. I'll put them back.
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