Mos Venur 1.1 FINAL RELEASED

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Captain_Mazda

Mos Venur 1.1 FINAL RELEASED

Post by Captain_Mazda »

Mos Venur by Captain Mazda.

In the endless sands of the Western Dune Sea on Tatooine,
a city was recovered, buried as a result of several sand storms.
Archaelogists throughout the galaxy hurried to the wondrous site and
uncovered the port-city of Mos Venur.

Now there is conflict, the Clone Wars have ravaged the galaxy and
a large CIS regiment under the command of Count Dooku
has made its way to Mos Venur, attempting to secure the city and
use it as a tactical advantage to attack a Republic fleet near
Tatooine's orbit. The 71st Regiment under command of Anakin Skywalker
has been detached to stop the CIS plans and retake the city.
Battle ensues...

Now decades later, the Galactic Empire has been establishing a new
order throughout the Outer Rim planets. The last Rebel Alliance
battalion on Tatooine has stayed hidden in Mos Venur,
with the help of Luke Skywalker. But now,
Darth Vader has learned of the Rebel placement on Tatooine and takes
command of the 104th Iron Infantry to deliver a crushing blow to the
Alliance. Who will be the victor?

Installation Instructions:

Extract the Mos Venur zip file to your addon folder.

Features:

-Highly addictive and challenging gameplay!
-Advanced tank warfare
-Intelligent AI - Don't underestimate the AI!
-Close-combat action
-Large-scale infantry battles
-Dogfight above the city and land your troop transports into enemy
CP hangars to take them by surprise!
-No bugs or glitches
-Hero assault with 24 AI per team!
-Tatooine's twin suns can be seen in the sky, authentic Tatooine atmosphere!
-Newly skinned units and vehicles, find them all!
-Many ways to win or lose a battle, be creative!

Changes/Improvements from Mos Venur 1.0 Beta:

-Republic no longer has a LAAT/i Gunship.
-Entire Republic side has new skins.
-Starfighters have sound.
-Many new skins for more units and vehicles throughout all 4 factions.
-Bot planning improved.
-Improvements to the city infrastructure.

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Download link:

http://files.filefront.com/Mos_Venur_11 ... einfo.html

My skins, Mos Venur, or any of its components may not be used without my permission and agreement.
Last edited by Captain_Mazda on Sun Oct 01, 2006 4:29 am, edited 5 times in total.
Thire
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Post by Thire »

Sweet, downloading now. :)

EDIT:

Do I install it by extracting to C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn? Because that's not working for me
Fusion
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Post by Fusion »

Thire wrote:Sweet, downloading now. :)

EDIT:

Do I install it by extracting to C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn? Because that's not working for me
Extract the files to desktop and create a folder named "MVR".Next, put data and addme.script in it. Then, put it in the addon folder like normal. I'm playing now.
Captain_Mazda

Post by Captain_Mazda »

That's a rather long way of doing it. Just run the Zip and extract to the Addon folder. It will automatically create the MVR folder.
Thire
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Post by Thire »

commander_fusion wrote:
Thire wrote:Sweet, downloading now. :)

EDIT:

Do I install it by extracting to C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn? Because that's not working for me
Extract the files to desktop and create a folder named "MVR".Next, put data and addme.script in it. Then, put it in the addon folder like normal. I'm playing now.
Ah thanks, that worked, I played the map, and it was pretty fun vehicles seem pretty balanced, infantry is pretty nice. Good job, this one is staying in my addon folder. :)
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Post by Rekubot »

Not a bad map, Captain_Mazda. Some suggestions:

- Decrease flying vehicles speed. You move too fast through the map and it's hard to maneuver properly.
- Increase the flying vehicle height. Currently you practically have to skim the rooftops.

And uh, I think that's it! :P Overall I think it's a great map and it's pretty fun to play. You've done a good job on this one.

Oh, and also, are they new laser effects? Or is it just my untrained eye? ;)
Captain_Mazda

Post by Captain_Mazda »

With a decrease in flight speed, anyone will be able to just trajectorize the entire battlefield and incinerate all infantry in a matter of seconds. It takes more skill the faster they go and it's pretty fun to dogfight. Also, the AI pilots will rain down a barrage of laserfire on you if they spot you running through the streets.

Let me just say, I did a LOT of testing on this map. I found the height restrictions quite filling ;)
AlPhA29

Post by AlPhA29 »

Mazda, could you reskin the stufffs from kamino??they dun really fit into the tatooine background...you could just make them look more ''sandish'' and give them a better colour to fit in.
Posthuman1313

Post by Posthuman1313 »

I just played it, and it's an amazing map! I especially like the strategy I found ( I'll say nothing, but it involves transports) :wink: .
ML_916

Post by ML_916 »

The dl-link don´t work for me.. :( seemed to be a really nice map though...
Captain_Mazda

Post by Captain_Mazda »

Posthuman1313 wrote:I just played it, and it's an amazing map! I especially like the strategy I found ( I'll say nothing, but it involves transports) :wink: .
Well done :)
ML_916

Post by ML_916 »

I´ve got this map now and it was really good...
but I could´nt find the fighters the first time I played it... :?
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Post by AlexSecura »

Fine Map.It`s fun to exlore the completely Area.To Play in GCW is very great.But by me the AT-ST have no Sound when I walk with him. :cry: Assault Mode is also good.Very good work.
Captain_Mazda

Post by Captain_Mazda »

Wait a second, the AT-ST had sound? I tried putting in the vehicle sounds for the beta (which would've made it a final release and not a beta, lol) but failed. I started with the AT-ST.
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Post by Penguin »

he said there is no sound
Captain_Mazda

Post by Captain_Mazda »

Well he only mentioned the AT-ST :S

Sounds are currently available for the IFT-X Sabretank, STAP, AAT, and BARC Speeder.
Captain_Mazda

Post by Captain_Mazda »

I take it no one experienced any bugs or problems with Mos Venur?
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Post by Commander_Keller »

how am i supposed to say...? this is just tight! definitely one of my favorite 3 maps ever!
gameplay is just nice. vehicles and fighters, beautiful street lights. looks really pretty. i didn´t find any bugs. it´s stable and i have all sounds in there i guess.
thanks for making it!

keller
Captain_Mazda

Post by Captain_Mazda »

You're very welcome.
Captain_Mazda

Post by Captain_Mazda »

I guess I will focus on finishing this before one last salvation attempt with Saleucami and Anor...vehicle sounds refuse to work for me though and no progress can be made since they're the only thing left to do :|
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