One guy reported game freeze (unconfirmed) sometimes when using the new recon droid in my Bounty hunter mod or reports turning problems sometimes wich i can confirm here.
Well i can´t find the bug so i hope someone can help me out here.
first thing i did in the all_weap_inf_remotedroid2.odf file was changing ord file link to
OrdnanceName = "all_weap_inf_remotedroid_ord2"
In the ord2 file i changed the orbital strike to the torpedolauncher
WEAPONSECTION = 2
//WeaponName = "all_weap_inf_remotedroid_destruct"
WeaponName = "all_weap_inf_torpedo_launcher2"
WeaponAmmo = 4
WeaponChannel = 1
In the torpedolauncher2 file i disabled the geometry and animation :
[Properties]
//AnimationBank = "bazooka"
//GeometryName = "all_weap_inf_launcher"
//HighResGeometry = "all_1st_weap_inf_launcher"
The problem is that the new recon droid works fine sometimes but sometimes it CTD the game or sometimes you can´t turn the droid (mostly on bridges).
Still need more confirmations that the game realy CTD so let´s focus on the turning problem first.
Modified recon droid problem. Fred?
Moderator: Moderators
- Rends
- Sith

- Posts: 1278
- Joined: Fri Oct 15, 2004 6:34 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
- Contact:
- Rends
- Sith

- Posts: 1278
- Joined: Fri Oct 15, 2004 6:34 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
- Contact:
RE: Modified recon droid problem. Fred?
Hm, that´s strange. I just replaced the modified recon droid with the regular one and the turning bug happens also with the standart droid. Perhaps a map problem?
