Modified recon droid problem. Fred?

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Rends
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Modified recon droid problem. Fred?

Post by Rends »

One guy reported game freeze (unconfirmed) sometimes when using the new recon droid in my Bounty hunter mod or reports turning problems sometimes wich i can confirm here.

Well i can´t find the bug so i hope someone can help me out here.

first thing i did in the all_weap_inf_remotedroid2.odf file was changing ord file link to
OrdnanceName = "all_weap_inf_remotedroid_ord2"

In the ord2 file i changed the orbital strike to the torpedolauncher

WEAPONSECTION = 2
//WeaponName = "all_weap_inf_remotedroid_destruct"
WeaponName = "all_weap_inf_torpedo_launcher2"
WeaponAmmo = 4
WeaponChannel = 1

In the torpedolauncher2 file i disabled the geometry and animation :

[Properties]
//AnimationBank = "bazooka"
//GeometryName = "all_weap_inf_launcher"
//HighResGeometry = "all_1st_weap_inf_launcher"

The problem is that the new recon droid works fine sometimes but sometimes it CTD the game or sometimes you can´t turn the droid (mostly on bridges).

Still need more confirmations that the game realy CTD so let´s focus on the turning problem first.
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Rends
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Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
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Location: Germany
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RE: Modified recon droid problem. Fred?

Post by Rends »

Hm, that´s strange. I just replaced the modified recon droid with the regular one and the turning bug happens also with the standart droid. Perhaps a map problem?
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