putting corpses as props....

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CarbineImpulse

Post by CarbineImpulse »

When I first mentioned to psych0fred about having the dead bodies remain on the battlefield he said "Yeah if you want corpses to eat up all your model memory. I'm not sure where the corpse decay rate is, you really don't want to change it because game performace will drop dramatically." hence I moved on to character props... I'll keep trying stuff and hopefully figure it out eventually :)
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Post by Qdin »

hmm - I think you guys should look in the different Assets to find the Death Position, and use that .msh-position/file as the prop - if you understand what I mean :wink:
-_-
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Post by -_- »

nothing seems to work :(
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