Did they just nail down the tie fighters?
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Astute
- Rebel Colonel

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Did they just nail down the tie fighters?
Was playing around with a tie fighter earlier trying to do stunts and such, when i noticed that after it spawns, it remains immobile no matter what i do. I tried blowing it up, dropping it from high places (editor), sliding it of ramps.. nothing. So how do i make it slide/bounce/move without a pilot entering first? I'd also like to be able to spawn it as well (tie hangars).
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Gynt_Ryles
RE: Did they just nail down the tie fighters?
No clue, however, try spawning them on walkways. I was on Bespin: Platforms, and I landed a TIE fighter on a walkway (the infantry ones connecting the platforms) and since the wings are wider than the walkway, after it landed it slowly shimmied down the walkway. It was hilarious watching a a shaking TIE crawl down a ramp.
I like the idea for a TIE hangar.
I like the idea for a TIE hangar.
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Astute
- Rebel Colonel

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RE: Did they just nail down the tie fighters?
i've tried a bunch of different methods, just nothing happens. Was thinking of making it into a grenade, but i can't spawn that like a vehicle. Keep in mind it doesn't have to be functional.
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Gynt_Ryles
RE: Did they just nail down the tie fighters?
A TIE fighter grenade? I see it now: a Dark Trooper is walking around, and spots a group of Rebels standing in a tunnel. So he throws a TIE at them and it explodes and they all die. 
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Astute
- Rebel Colonel

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RE: Did they just nail down the tie fighters?
actually i ment giving the tie fighter the physics of a grenade.. you know the bounce and gravity
