Is there a limit to just how much i can munge in my mod or is it a bug?

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Graves
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Is there a limit to just how much i can munge in my mod or is it a bug?

Post by Graves »

I have 2 fairly largely edited worlds. good amount of re-scripting and custom weapon models/stats/etc on each.

And in both of them, after some time, New changes i implemented and munged just wouldn't work. Can't remove/add units, Can't re-texture, Can't change stats, Nothing. ( While old changes stay, I simply can't add new ones)

So yeah basically the title. Is this a normal thing or a bug/issue that i accidentally caused?

Thanks in advance
INMR
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Re: Is there a limit to just how much i can munge in my mod or is it a bug?

Post by INMR »

Have you tried running a clean in Visual Munge?
Graves
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Re: Is there a limit to just how much i can munge in my mod or is it a bug?

Post by Graves »

I never touched that setting actually. What is it's purpose? ( I admit i haven't read alot of the doc files that come with the mod tools due to my laziness so apologies if it's written there )

EDIT: So i used the clean option, And i was able to make changes now, But issue is that the game crashes a second or two after loading the map
INMR
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Re: Is there a limit to just how much i can munge in my mod or is it a bug?

Post by INMR »

After running "Clean", you will need to munge everything all over again. This may take a while.

If the automatic clean doesn't work, do a manual clean. Read this thread on manual Cleaning for more details on cleaning: viewtopic.php?f=27&t=9961

Reading the documentation files also wouldn't be a bad idea.
Graves
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Re: Is there a limit to just how much i can munge in my mod or is it a bug?

Post by Graves »

INMR wrote:
Fri May 29, 2020 10:59 am
After running "Clean", you will need to munge everything all over again. This may take a while.

If the automatic clean doesn't work, do a manual clean. Read this thread on manual Cleaning for more details on cleaning: viewtopic.php?f=27&t=9961

Reading the documentation files also wouldn't be a bad idea.
Oh sweet. Thanks man i'll try it out
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