HudTag Icons - Problem especially with grenades geometry

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THEWULFMAN
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Re: HudTag Icons - Problem especially with grenades geometry

Post by THEWULFMAN »

Hidden/Spoiler:
Image
Wait a moment. What are you trying to use as the grenade's icon? What model I mean? If it is the same as the ordnance model(which is what it looks like), then using the stock thermal detonator rotation values won't help. The stock grenade uses a flat square, 2D model for its icon. If you use a 3D model then you have to figure out what rotation codes will work for it.
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Locutus
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Re: HudTag Icons - Problem especially with grenades geometry

Post by Locutus »

Flake wrote:But why is there a second grenade-animation in the air. This is not happened with another team.
Locutus wrote:Make sure to only use one extraweapons.hud.Using several files will cause two icons appearing on screen.There are some topics about this already, use the search for further information.
Flake wrote:And I'm using one extraweapons.hud in eatch Side-Folder.

You see what you're doing wrong here, right?
Store all of your icons in a single hud file and the double-icons will disappear...
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Flake
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Re: HudTag Icons - Problem especially with grenades geometry

Post by Flake »

Wait a moment. What are you trying to use as the grenade's icon?
OK! This question has already been asked. I think.
I chosed "hud_thermaldetonator.tga" as my icon. I think it's a flat one.
Hidden/Spoiler:
C:\BF2_ModTools\data_LAL2\Common\interface\hud_thermaldetonator.tga
If you use a 3D model then you have to figure out what rotation codes will work for it.
I tried the rotation-codes of FragMe! but nothing happens. :cpu:
You see what you're doing wrong here, right?
Store all of your icons in a single hud file and the double-icons will disappear...
Hm...

And where should I place it if both teams want to access on it.
- Sides\Common
- Sides\Cis
- Sides\Rep
or another Place ??????????????

EDIT:

Some more informations:

my .msh was taken by
rep_weap_inf_thermaldetonator.msh (data_LAL2\Sides\rep\msh)
renamed to
rep_weap_inf_thermaltesla1234.msh (data_LAL2\Sides\rep\msh)

my .tga taken by
hud_thermaldetonator.tga (data_LAL2\Common\interface)
renamed to
rep_1st_weap_inf_thermaltesla1234.tga (now in: data_LAL2\Sides\rep\msh)
Hidden/Spoiler:
Image
EDIT: No more ideas Gametoast? :(
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