Falling Leaves?

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Null_1138
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Falling Leaves?

Post by Null_1138 »

I'm thinking about making a map that is set in an autumn-transition-to-winter setting. Is there a way I can get leaves to fall? They don't have to be from the trees, but sort of a random precipitation of leaves, like snow or rain.
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Re: Falling Leaves?

Post by FragMe! »

Have a look at endor_prop_leafpatch.odf
Null_1138
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Re: Falling Leaves?

Post by Null_1138 »

Well, from the looks of the odf it looks like what I'm looking for. But I don't see any leaves in the Endor map. Or is it just not there?

EDIT: I just realized how grammatically redundant my first sentence is :runaway: .
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Re: Falling Leaves?

Post by obiboba3po »

Null_1138 wrote:I'm thinking about making a map that is set in an autumn-transition-to-winter setting. Is there a way I can get leaves to fall? They don't have to be from the trees, but sort of a random precipitation of leaves, like snow or rain.
you could just replace the snow.msh (idk its real name) with a leaf one :) (and add precip. of course)
Null_1138
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Re: Falling Leaves?

Post by Null_1138 »

obiboba3po wrote:
Null_1138 wrote:I'm thinking about making a map that is set in an autumn-transition-to-winter setting. Is there a way I can get leaves to fall? They don't have to be from the trees, but sort of a random precipitation of leaves, like snow or rain.
you could just replace the snow.msh (idk its real name) with a leaf one :) (and add precip. of course)
That's what I thought of doing, but I can't find a leaf .msh or the snow .msh.
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Re: Falling Leaves?

Post by DarthD.U.C.K. »

they are written into the .sky file (preacipitation) they are just textures which move in a way you determinate on your display
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