Placing Doors [SOLVED]
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MandeRek
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Placing Doors [SOLVED]
I made my own doors (thanks Frag for great tut) but I have a problem. Although I made a lowrez model, for both doors and building (the other object I need the door for) but both don't show up in ZE, making it a bit impossible for me to place the door on exactly the goood spot! I applied edit flags to make both objects transparent. Anyone ideas?
Last edited by MandeRek on Wed Jul 01, 2009 5:40 pm, edited 1 time in total.
- DarthD.U.C.K.
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Re: Placing Doors
did you hide the lowrezmodels in xsi?
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FragMe!
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Re: Placing Doors
Don't hide the lowres, the game will do it. It will show up in ZE and makes it a lot easier to place.
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MandeRek
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Re: Placing Doors
I didn't hide it, for both models. This is why I posted this topic.
- Maveritchell
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Re: Placing Doors
I do not know why it turned out like it did, but you could always create an unanimated model of your door, export that, and use it for the ZE mesh but not the ingame mesh.
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FragMe!
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Re: Placing Doors
Question, did you envelope the lowres? If so try removing the enveloping.
Also is the lowres directly under the dummyroot?
Also is the lowres directly under the dummyroot?
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MandeRek
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Re: Placing Doors
@Frag - It was enveloped, and placed correctly within the hierarchy. I just used another model, as Mav said, and it's fine now. This can be locked! Thanks a lot for the help and advice!
