Regardless, here are some screenshots of it in XSI. It is fully animated, but not yet textured. The screenshots I took are of the first and last frames of the animation (opened and closed, respectfully). I can also post wireframes if necessary, just be warned the body is a little messy due to me electing to have the cockpit be quite round.
Four-Angle View, closed:
How should I make it fly in-game? Horizontally, or vertically? Although I can make both as well.










