WIP: Rhen Var: Fortress

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Grev
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Re: WIP: Rhen Var: Fortress

Post by Grev »

That looks great! A bit odd in 1st person, but I cant model so im just gonna appreciate it.
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Re: WIP: Rhen Var: Fortress

Post by obiboba3po »

ooohhhh nice work! :thumbs:
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Re: WIP: Rhen Var: Fortress

Post by Maveritchell »

Image

Unless you've got another unit using the Rebel Pilot's 1st person, go ahead and do a quick color adjustment on the first-person textures so they match the yellow jumpsuit.
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Re: WIP: Rhen Var: Fortress

Post by RepSharpshooter »

I'll see about that, it uses the ALL's first person though, so I'll have to make it independent.
Left:
  • Fix sound on Trandoshan weapons
  • Add more power to trandoshan repeater
  • Make the shotgun not have purple lasers
  • Add more units to death match? Maybe a krath assassin
  • Ingame map
  • Sectors
  • Tweak planning and barriers
  • Fix Krath and Old Republic sides.
  • Any thing else? will see...
Ok ok, need to get this map out of the way as well. These are things left to do. I know there's probably more to do as well, I just can't think of all of it.
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Re: WIP: Rhen Var: Fortress

Post by jedi_pilot »

Wow, this map is going to be awsome when its finished :D .
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Re: WIP: Rhen Var: Fortress

Post by woner11 »

I know this is late, but tell me if there is anything I can do. Also do you have a guess at when the map will be finished?
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Re: WIP: Rhen Var: Fortress

Post by EraOfDesann »

This is now my most anticipated map. Incredible work Rep'! :shock:
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Re: WIP: Rhen Var: Fortress

Post by JPI Dictator4life »

It's not EXACTLY a month when you look at the time(Am, Pm time). Anyways, this is a map I'd like to see finished. Hope it does...
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Re: WIP: Rhen Var: Fortress

Post by CaptainOrdo »

hey Rep i saw that there a way to make the chaingun upsidedown

also i could try and pull some sounds from the RC game you might be able to convert...or is that stealing
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Re: WIP: Rhen Var: Fortress

Post by venort »

NullCommando wrote:Whoah Rep awesome! :shock: I loved that weapon in Republic Commando!
i never got far enough to find that (i think)
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Re: WIP: Rhen Var: Fortress

Post by RepSharpshooter »

I have modified the acp repeater so it is underhanded like Caleb's gun. The most work is left in the sides. The world looks ok.
What's left:
Hidden/Spoiler:
[quote]
Left:
[list]
[*]Fix sound on Trandoshan weapons
[*]Add more power to trandoshan repeater
[*]Make the shotgun not have purple lasers
[*]Add more units to death match? Maybe a krath assassin
[*]Ingame map
[*]Sectors
[*]Tweak planning and barriers
[*]Fix Krath and Old Republic sides.
[*]Any thing else? will see...[/list][/quote]
Also, death match mode is a go. The units are:
  • Clone Commando
  • Trandoshan Merc
  • Krath Assassin
  • My armored unit (hopefully)
  • Possibly something like another clone
What kind of units would people like to see in the death match mode? (free for all) By far I say it's one of the most fun modes, I made it yet I can't stop myself from playing it over and over again sometimes :P

Hopefully I can get these sides cleaned up, then I'll have a fresh batch of screens.
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Re: WIP: Rhen Var: Fortress

Post by JPI Dictator4life »

Awesome! Cant wait.
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Re: WIP: Rhen Var: Fortress

Post by Sky_216 »

WOW! :eek:

Seriously the best looking map I've ever seen. Very Proffesional looking.

Also, I know it's not much but I have a 'snow' republic commander skin if you want to use it.
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Re: WIP: Rhen Var: Fortress

Post by SFILancaster »

hey i dont mean to bager u or anything but are u almost done just wandering for a time frame
either way :bowdown: and the computer will :cpu: my butt i bet lol(jk about the last part).
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Re: WIP: Rhen Var: Fortress

Post by RepSharpshooter »

Bump-aroos
Image
Image
Image

And here is a really big high res version of the first pic:
Hidden/Spoiler:
Image
I set it as my desktop background :P

I'm still looking into the sides. I may or may not have kotor sides, depending on how fast the conversion pack kotor sides will be released. These guys are in the CW assault and death match mode. I'm half tempted to not bother with kotor sides at all and just put these in instead. Also, I got one of those weird bugs where there's a fixed hud icon, then a floating one, at the same time. I have no idea how to fix it.
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Re: WIP: Rhen Var: Fortress

Post by superjere »

Looks like an awesome map! Great work! :D
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Re: WIP: Rhen Var: Fortress

Post by JPI Dictator4life »

Cool! Cant wait for this!
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Re: WIP: Rhen Var: Fortress

Post by Hebes24 »

Woot! The red and blue guys are back!
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Re: WIP: Rhen Var: Fortress

Post by Teancum »

Hey, now we can do a SWBF version of Red vs Blue :lol:
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Re: WIP: Rhen Var: Fortress

Post by tsurugi13 »

Teancum wrote:Hey, now we can do a SWBF version of Red vs Blue :lol:
:funny2: Very nice!

On-topic: Looks awesome Rep! Battle arena was great and this one looks even better!
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