Bendy Saber

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woner11
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Bendy Saber

Post by woner11 »

Is it possible to have a lightsaber that bends like a whip would? If so, how?
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Re: Bendy Saber

Post by Penguin »

No, closest would be to model a new saber hilt, with a glowing cloth attachment to simulate the blade.
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authraw
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Re: Bendy Saber

Post by authraw »

Actually, yeah--I've always wondered if it could be done by attaching something like Aayla's tentacle to the end of a saber hilt. I don't really know how one would go about doing that and all...

It probably could be done if one were to make all new animations.
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Maveritchell
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Re: Bendy Saber

Post by Maveritchell »

Aayla's lekku aren't "tentacles," per se. They're part of her model and not addon meshes. You could attach a Wookiee tentacle onto a saber hilt but ideally you'd just model a new tentacle string.
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Re: Bendy Saber

Post by woner11 »

Could i attach the wookie tentacle on and then just make the blade transparent?
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Re: Bendy Saber

Post by MasterSaitek009 »

Yes, you could. But the invisible blade wouldn't always line up with the tentacle.
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Re: Bendy Saber

Post by woner11 »

It would be close enough. How would I attach it? I understand you can have addon geometry attached to a certain joint, but a lightsaber has no joints.
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Maveritchell
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Re: Bendy Saber

Post by Maveritchell »

"Joints" == hardpoints. Lightsabers have an hp_fire.
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Re: Bendy Saber

Post by Fluffy_the_ic »

I always figured you could just make a saber throw that's short range and fast.
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