Alright, for the map that I'm currently working on, I want one of the troop's lasers to be an aqua color. I opened up imp_weap_inf_pistol_ord and made it look like this:
I also made com_sfx_laser_aqua so it's well... aqua, and saved it as a .tga in BF2_Modtools\Data_***\Common\effects, and then added the dc: to the ReadDataFile for the Empire in my Lua. However, when I munged the side and tested it out in game, the laser was untextured, and there was no light thrown by it at all... I just need to know what I am doing wrong with this, and if there is like, something special to do with ordnance files to edit them.
Thanks in advance for any help.