How do you place an effect in ZE?

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genaral_mitch
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How do you place an effect in ZE?

Post by genaral_mitch »

How do you place an effect in ZE? What I mean is, on Mustafar there's those lava bursts that come out of the volcano and in Endor, there's the fire on the sticks.
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DarthD.U.C.K.
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Re: How do you place an effect in ZE?

Post by DarthD.U.C.K. »

you need a n emitterobject to which you attach the effect
in the dagobah assets you can find an invisible msh (editor_grasspatch or something like this) aswell as some emitterodfs which you can use as reference/base
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Re: How do you place an effect in ZE?

Post by Battleffront_Conquer »

for the fire on the torches on Endor they have a hard point (hp) attached to the object allowing them to attach an effect to it
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Re: How do you place an effect in ZE?

Post by DarthD.U.C.K. »

the hardpoint is in the objects msh
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Re: How do you place an effect in ZE?

Post by Battleffront_Conquer »

DarthD.U.C.K. wrote:the hardpoint is in the objects msh
thats what I meant
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