Getting the firgates flyable--that now are...INN news break!
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Moving_Target
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t551
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Moving_Target
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t551
- General

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Moving_Target
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xwingguy
Make these lines disappear:
Code: Select all
ThrustEffect = "com_sfx_exhaust_jedistarfighter_blue"
ThrustAttachPoint = "dummyroot"
ThrustAttachOffset = "0.3091 -0.2137 -2.2377"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "1.4"
ThrustEffectScaleStart = "0.55"
ThrustEffect = "com_sfx_exhaust_jedistarfighter_blue"
ThrustAttachPoint = "dummyroot"
ThrustAttachOffset = "-0.3091 -0.2137 -2.2377"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "1.4"
ThrustEffectScaleStart = "0.55"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "0.3091 -0.2137 -2.2377"
ContrailEffectMinScale = "0.2"
ContrailEffectMaxScale = "0.8"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "-0.3091 -0.2137 -2.2377"
ContrailEffectMinScale = "0.2"
ContrailEffectMaxScale = "0.8"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "0.3091 -0.2137 -2.2377"
ContrailEffectMinSpeed = "0.0"
ContrailEffectMinScale = "1.2"
ContrailEffectMaxScale = "1.8"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "-0.3091 -0.2137 -2.2377"
ContrailEffectMinSpeed = "0.0"
ContrailEffectMinScale = "1.2"
ContrailEffectMaxScale = "1.8"
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Moving_Target
- Master Bounty Hunter

- Posts: 1670
- Joined: Sat Oct 22, 2005 10:16 pm
- Location: Here
Thanks Xwingguy!
Ok so right now im trying to A) Get teh camera where i want it. but it doesn't want to.
I've set teh Z-axis to -15000.0, but i see no change what so ever. What other factors do i need to change? It can't be the Y or X axis. And i don't think TrackCenter, Trackoffset, or tiltvalue will help change the camera.
EyePointOffset = "0.0 1.0 -15000.0"
TrackCenter = "0.0 0.0 0.0"
//TrackOffset = "0.0 2.5 8.0"
TiltValue = "5.0"
B) Im trying to get teh Star destroyer dome flying and here's a section of my BF2front
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:SIDE\fsd.lvl
And my LUA...
function SetupUnits()
ReadDataFile("dc:SIDE\\cbr.lvl","all_fly_blockaderunner")
ReadDataFile("SIDE\\all.lvl",
"all_inf_pilot",
"all_inf_marine",
"all_fly_xwing_sc",
"all_fly_ywing_sc",
"all_fly_awing",
"all_fly_gunship_sc",
"all_veh_remote_terminal")
ReadDataFile("dc:SIDE\\fsd.lvl","imp_fly_stardestroyer")
ReadDataFile("SIDE\\imp.lvl",
"imp_inf_pilot",
"imp_inf_marine",
"imp_fly_tiefighter_sc",
"imp_fly_tiebomber_sc",
"imp_fly_tieinterceptor",
"imp_fly_trooptrans",
"imp_veh_remote_terminal")
Thanks in Advance!!! And for helping through all the questions ive had!
Target
Ok so right now im trying to A) Get teh camera where i want it. but it doesn't want to.
I've set teh Z-axis to -15000.0, but i see no change what so ever. What other factors do i need to change? It can't be the Y or X axis. And i don't think TrackCenter, Trackoffset, or tiltvalue will help change the camera.
EyePointOffset = "0.0 1.0 -15000.0"
TrackCenter = "0.0 0.0 0.0"
//TrackOffset = "0.0 2.5 8.0"
TiltValue = "5.0"
B) Im trying to get teh Star destroyer dome flying and here's a section of my BF2front
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:SIDE\fsd.lvl
And my LUA...
function SetupUnits()
ReadDataFile("dc:SIDE\\cbr.lvl","all_fly_blockaderunner")
ReadDataFile("SIDE\\all.lvl",
"all_inf_pilot",
"all_inf_marine",
"all_fly_xwing_sc",
"all_fly_ywing_sc",
"all_fly_awing",
"all_fly_gunship_sc",
"all_veh_remote_terminal")
ReadDataFile("dc:SIDE\\fsd.lvl","imp_fly_stardestroyer")
ReadDataFile("SIDE\\imp.lvl",
"imp_inf_pilot",
"imp_inf_marine",
"imp_fly_tiefighter_sc",
"imp_fly_tiebomber_sc",
"imp_fly_tieinterceptor",
"imp_fly_trooptrans",
"imp_veh_remote_terminal")
Thanks in Advance!!! And for helping through all the questions ive had!
Target
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OGEB1103
-
xwingguy
