Lost and exporting problems!

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
1z2x3c
3rd Warning
3rd Warning
Posts: 259
Joined: Mon Jul 16, 2007 3:22 am

Lost and exporting problems!

Post by 1z2x3c »

when i try to export the obj it say obj not a collection in a red line near the bottom... so here s a pic.. which is my first modle... a granade launcher... and i dont understand the textering tuts.... the menus they say dont exist or ..im lost..

Image

so plz help... i have the hp_fire and hp_active placed already... and dont know what to do next
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: lost and export probs....

Post by DarthD.U.C.K. »

first of all: calm down :D
the model looks nice for a first model
but now ontopic:
you have to call the root DummyRoot not MS3DSceneRoot (i dont know if its necessary, but it looks better imo)
you have to follow wazmols tutorial (on the bottom of his post you should find the modtoolnotes(?))
and next: export your model to obj (select only the model, not nulls...)
and import the obj into xsi 5 to use the pandemictoll to export the fully finished model
you could export via .xsi, but if you export the file into xsi 5, it changes the preferences
1z2x3c
3rd Warning
3rd Warning
Posts: 259
Joined: Mon Jul 16, 2007 3:22 am

Re: lost and export probs....

Post by 1z2x3c »

i get lost on the texture thingy on step 2.... i cant find texture projection.. im using modtool 6..
and here is my 2nd modle im trying to texture and im going to make link's sword next.....
Image
... the texturing thing is drivingme nutz...

*EDIT*
AND what does a sword need to work in game ... like hp_active type thingys and do i place thoes under dummy root?
User avatar
redgroupclan
High General
High General
Posts: 867
Joined: Thu Jan 24, 2008 11:47 pm
Location: For less cheap gameplay - BF2 v1.1 server "NoEngineersAntiGlitch"

Re: lost and export probs....

Post by redgroupclan »

Yeah Im failing to find certain buttons on those texturing tutorials too...Although Im not good at finding things lol.
Caleb1117
2008 Most Original Avatar
Posts: 3096
Joined: Sun Aug 20, 2006 5:55 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: X-Fire: caleb1117 ಠ_ಠ

Re: lost and export probs....

Post by Caleb1117 »

Under Mode, switch to XSI Default (Pro Mode).

This changes the layout to be more like version 4.2 for which all the tuts where written, but when it comes to the texturing part, make sure you use the Render toolbar.

Image
Post Reply