Questions on splines and captial stikes

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
thesnyder25
Private
Posts: 41
Joined: Fri Sep 24, 2010 8:40 pm
Projects :: Jazeer- New Republic II Defense
Games I'm Playing :: BBC2 Halo Reach BF2

Questions on splines and captial stikes

Post by thesnyder25 »

Hi. I am new to swbf2 modding and i am currently working on a pretty good forest map. It is my first map and i have been putting a lot of time into it and i have some questions. 1. How do I set the splines for the flyers on my land map because the documentations in the ModTools is not very helpful. 2. Hoe do I place a captial ship on my map because when I browse for ships to place from the Space_Template folder I get a message saying "could not open/find all_cap_rebelcruiser." PLEASE HELP! :jango:
stardestroyer001
Sergeant Major
Sergeant Major
Posts: 239
Joined: Fri Apr 16, 2010 7:02 pm
Projects :: Space Coruscant [before it corrupted]
Games I'm Playing :: World of Warships
xbox live or psn: StarDestroyer75
Location: Canada
Contact:

Re: Questions on splines and captial stikes

Post by stardestroyer001 »

1) The flyer splines are paths. Go to the base level, select "Paths", then create a new path. Name it entitypath all (or if it's Republic, then rep, Separatist cis, Empire imp) and place a couple nodes. Make sure the name of the entitypath matches the one in your flyer's ODF.

2) Create a new space map and copy the ODF, MSH, and effects folders to the counterpart in your map. More instructions can be found on this site.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Questions on splines and captial stikes

Post by DarthD.U.C.K. »

you can also doownload the "tools to add capital ships quickly" by thrawnhex
thesnyder25
Private
Posts: 41
Joined: Fri Sep 24, 2010 8:40 pm
Projects :: Jazeer- New Republic II Defense
Games I'm Playing :: BBC2 Halo Reach BF2

ty

Post by thesnyder25 »

thank you guys sooo much i really appreciate the help!
Press_Tilty
Chief Warrant Officer
Chief Warrant Officer
Posts: 331
Joined: Fri Jun 04, 2010 10:57 pm
Projects :: Korsava IV - Pre WIP
Games I'm Playing :: MW2-Reach-BF2
Location: Seattle Area

Re: Questions on splines and captial stikes

Post by Press_Tilty »

Or copy everything from the Space Template.
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: Questions on splines and captial stikes

Post by Fiodis »

Bit of a filesize waster to copy everything, though.
stardestroyer001
Sergeant Major
Sergeant Major
Posts: 239
Joined: Fri Apr 16, 2010 7:02 pm
Projects :: Space Coruscant [before it corrupted]
Games I'm Playing :: World of Warships
xbox live or psn: StarDestroyer75
Location: Canada
Contact:

Re: Questions on splines and captial stikes

Post by stardestroyer001 »

Well, you could always delete the space map after you're done copying, or reuse it - use it as a "sandbox" for testing objects, scripts, etc.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Questions on splines and captial stikes

Post by DarthD.U.C.K. »

fiodies was talking about the actual files you copy to your map and you dont use (thesnyder only want the capital ships) which are still munged and increase the filesize unnecessary
thesnyder25
Private
Posts: 41
Joined: Fri Sep 24, 2010 8:40 pm
Projects :: Jazeer- New Republic II Defense
Games I'm Playing :: BBC2 Halo Reach BF2

Re: Questions on splines and captial stikes

Post by thesnyder25 »

hmm i guess i should just add frigates then because of the cap ship's filesize
stardestroyer001
Sergeant Major
Sergeant Major
Posts: 239
Joined: Fri Apr 16, 2010 7:02 pm
Projects :: Space Coruscant [before it corrupted]
Games I'm Playing :: World of Warships
xbox live or psn: StarDestroyer75
Location: Canada
Contact:

Re: Questions on splines and captial stikes

Post by stardestroyer001 »

No, I think what DarthD.U.C.K. meant was only copy over to your map's folders the ships you're going to use. Stuff you're not going to use, don't bother transferring them.
thesnyder25
Private
Posts: 41
Joined: Fri Sep 24, 2010 8:40 pm
Projects :: Jazeer- New Republic II Defense
Games I'm Playing :: BBC2 Halo Reach BF2

Re: Questions on splines and captial stikes

Post by thesnyder25 »

thanks guys
Post Reply