Skinning CRASH! ~Solved!~

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
YTGTangerine
Command Sergeant Major
Command Sergeant Major
Posts: 270
Joined: Sat Aug 16, 2008 7:53 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Aw man I can't think of anything creative...

Skinning CRASH! ~Solved!~

Post by YTGTangerine »

First I would like you to now that I DID search the forum but couldn't find an answer.

Ok. I got some cloneskins from a guy named Satti. I extracted the skins, and opened the "38th Armored Division" folder and put the files it contained in my mods rep/msh folder. Of course with my luck, it crashed. :faint:

Did I install wrong or what? Please help. :runaway:
Last edited by YTGTangerine on Tue Aug 26, 2008 2:54 pm, edited 1 time in total.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: Skinning CRASH! ~unsolved~

Post by Teancum »

Post an error log.
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Skinning CRASH! ~unsolved~

Post by Fluffy_the_ic »

YTGTangerine wrote:First I would like you to now that I DID search the forum but couldn't find an answer.

Ok. I got some cloneskins from a guy named Satti. I extracted the skins, and opened the "38th Armored Division" folder and put the files it contained in my mods rep/msh folder. Of course with my luck, it crashed. :faint:

Did I install wrong or what? Please help. :runaway:
Ya, I'm thinkin' he used RLE compression or something.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: Skinning CRASH! ~unsolved~

Post by Teancum »

There's 100 reasons why it could crash though. Gotta have an error log.
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Skinning CRASH! ~unsolved~

Post by Fluffy_the_ic »

True. It's just that's the only reason I can really think of that it would crash from a skin. What else have you done, or, as Tean said, post the error log. Or post the mungelog. Besides, the mungelog is usually easier for me to interpret.
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Skinning CRASH! ~unsolved~

Post by AQT »

RLE compression wouldn't cause the map to crash; the new skin would merely not show up at all (default skin instead). Did you forget to copy the Common folder (assets\side) into your map's side folder? Did you forget to put in the dc: in your lua? Did you forget to do both?
User avatar
YTGTangerine
Command Sergeant Major
Command Sergeant Major
Posts: 270
Joined: Sat Aug 16, 2008 7:53 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Aw man I can't think of anything creative...

Re: Skinning CRASH! ~unsolved~

Post by YTGTangerine »

No I copied the common stuff and put dc: in my LUA and all.
Anywho, here is a mungelog, what you guys needed.
It does say there are two errors...
ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings
Well there is the MungeLog. Hope it helps you help me!
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Skinning CRASH! ~unsolved~

Post by Fluffy_the_ic »

YTGTangerine wrote:No I copied the common stuff and put dc: in my LUA and all.
Anywho, here is a mungelog, what you guys needed.
It does say there are two errors...
ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings

ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
ERROR[levelpack SAV.req]:Expecting bracket, but none was found.
File : munged\pc\sav.terrain.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings
Well there is the MungeLog. Hope it helps you help me!
You used a terraincutter that was not made correctly. My old DMI house had terraincutters that were done incorrectly. I got that same mungelog, but more errors because I had made more mistakes on other models that were in my [test] map.

Do a manual clean.
Quick little tut on how (memorized most of it :P )(*** is your map's 3-letter name)

Go to C:/data_***/build/world/***/munged/PC and delete all files.
Go to C:/data_***/build/sides/***/munged/pc and delete all files (in this one only is *** a side name; do this to every side you've munged)

Go to C:/data_***/build/world and delete all .lvl and .req files
Go to C:/data_***/build/sides and delete all .lvl and .req files
Go to C:/data_***/LVL_PC/SIDE and delete all .LVL and .REQ files
Go to C:/data_***/LVL_PC/WORLD and all .lvl and .req files.

Now delete *** from your addon folder.
Moral of the post:
1: Never use the stock "Clean" button that's in Visualmunge.
2: Always use a test map when you're not sure something will work for you.
Teancum, you say whatever you need to about the manual clean.
(And BTW, don't do one after every munge, try to do them as little as possible due to the fact that some models take forever to munge, and manual cleans just lengthen the munge)
User avatar
YTGTangerine
Command Sergeant Major
Command Sergeant Major
Posts: 270
Joined: Sat Aug 16, 2008 7:53 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Aw man I can't think of anything creative...

Re: Skinning CRASH! ~unsolved~

Post by YTGTangerine »

Thanks man! My skins now work a-didly-ok!
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Skinning CRASH! ~Solved!~

Post by Fluffy_the_ic »

Ahahaha! I feel special for fixing something! But, you're welcome. But BTW, the tutorial I gave you was lodged into my memory by literally staring at teancum's manual clean tutorial. And it wasn't entirely memorized, I had the actual tut in another tab :P
Post Reply