Khimera Battlegrounds by YaNkFaN is now Released!!!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Dom380
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Dom380 »

wow looks amazing, with the new LAAT is the AT-TE they drop the real thing or a prop?
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by sampip »

wow! looks amazing! can't wait to play it!
you spelt coming wrong in the trailer though :lol:
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by 501st_commander »

awesome! Cant wait to play!
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Ping »

Sweet! That's one of the best trailers I've seen.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by YaNkFaN »

sorry about the spell error i can't spell :oops:

@dom I will be releasing the laat/i assets after the map is released I've used an edited script that adds the atte a little different then dragonum had it...anyways it will be released after the mappack
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Sky_216 »

Trailer is awesome, maps appear even more so. Truly professional work YaNkFaN.

Uploading the MAAB (Multi-Altitude-Assault-Bomber, formerly called laat-m) for you right now.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by H_BOMB »

Agh, so. Awesome. Want. NO! *slaps face* control yourself H_BOMB!
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by DarthSlim »

I'm gonna have to check this out when it's done, those AT-TE drop-ins look awesome!
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Darth Revan »

awesome look on streets
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Re: Khimera Battlegrounds by YaNkFaN

Post by Nova Hawk »

Dude, that's one hecka nice trailer! I also did notice a new map in there, looks really good! Can't wait for the release...

Btw, for the plains are there going to be T-47s and/or X-wings?? Or any starfighters for that matter...
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Delta-1035 »

wow, awesome.
I really can't wait to play in the streets.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Eggman »

Excellent work. That video really allows all the maps to come to life.

For the beachhead map, might I suggest using barrier turrets (arm_weap_barrier_gun.odf and arm_bldg_barrier_turret.msh in the Naboo Prototype assets) in place of the tripods you're using now?
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by YaNkFaN »

i looked at the barrier turrets but I like the tri pods better personally I think they work better there and with trainmaster's fixed version look really good on all the maps so yea I'm gonna keep them. Also the tripod turrets are located everywhere on the beach not just on the base head so I wanted to keep that unity too. and yes there are t-47s on plains
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Eggman »

YaNkFaN wrote:i looked at the barrier turrets but I like the tri pods better personally I think they work better there and with trainmaster's fixed version look really good on all the maps so yea I'm gonna keep them. Also the tripod turrets are located everywhere on the beach not just on the base head so I wanted to keep that unity too. and yes there are t-47s on plains
Ah, never mind then.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Devastator77 »

That was a really nice trailer, Yank. A video clip is worth a hundred screenshots, and now I can't wait for this great series to arrive, and Khimera streets does look much more epic from the trailer. :thumbs:
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Broken_box »

MMMM
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Nova Hawk »

I'm glad u did change the loadscreen for Islands since it was kinda weird that both Beach & Islands had the same loadscreen.

EDIT:
Just curious, are u gonna add a uber mode to these maps? Cuz on some of them, such as Islands, there is an extreme lack of units. I was playing Khimera Islands tonight and I was just nailing the CIS, there was like no resistance whatsoever. I'll try it again, but I think adding a uber mode would greatly enhance the gameplay to these maps.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Eggman »

Nova Hawk wrote:I'm glad u did change the loadscreen for Islands since it was kinda weird that both Beach & Islands had the same loadscreen.

EDIT:
Just curious, are u gonna add a uber mode to these maps? Cuz on some of them, such as Islands, there is an extreme lack of units. I was playing Khimera Islands tonight and I was just nailing the CIS, there was like no resistance whatsoever. I'll try it again, but I think adding a uber mode would greatly enhance the gameplay to these maps.
Not that I know anything about this besides what's been posted here, but did you increase the unit counts in the options for conquest? Sometimes just a few extra units makes a huge difference for me.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by Nihillo »

I play with 32 on each side, 200 reinforcements and I never had such a problem, Nova.
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Re: Khimera Battlegrounds by YaNkFaN video trailer on page 9

Post by YaNkFaN »

there are actually 50 units for both the all and imp, and cis and 45 for the republic on islands i think that's plenty again i want this to work for the very high end computers but also for the lower end ones
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