I'm using the DoublepistolAssets_V0.8 by Darth D.U.C.K.
The instructions are as follows:
1. Create a new animationset and replace the appropriating animations with the new ones. [Question] Where are the animation sets? I would think that they are part of an .odf.
2. Munge the animations to your customside. (Or in my case, munge side "rep"?)
3. Referr in your unit's .odf to the new animations. (//AnimationName = "thenewanim")
4. Add the following lines to your unit's .odf:
"
AnimatedAddon = "left_gun"
GeometryAddon = "weap_inf_dc17pistol_l" // the left pistols meshname
AddonAttachJoint = "bone_L_hand"
"
5. Create a gun odf and ord which shoots two lasers. (I don't even know where to start)
6. Munge your world and enjoy the doublepistols.




