Mos Venur W.I.P. - NEW SCREENSHOTS

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Captain_Mazda

Mos Venur W.I.P. - NEW SCREENSHOTS

Post by Captain_Mazda »

These screenshots are all from Conquest. You all know what Hero Assault looks like...
The jpg. conversion takes away from the sharpness of the image, you'll have to excuse me for that. Otherwise I'd have to upload 38 1024x768 png images to ImageShack, each one taking over a minute.

Enjoy! It's almost ready...

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Last edited by Captain_Mazda on Wed Jun 21, 2006 11:39 pm, edited 2 times in total.
Talibanman

RE: Mos Venur - secret is out

Post by Talibanman »

with those LAAT/s i smell black hawk down :D
great work man! will you use any new skins in this map?
Captain_Mazda

RE: Mos Venur - secret is out

Post by Captain_Mazda »

The quality is a bit low for the screenshots due to having to save them in JPG format.

I'd just like to mention that CP1 (Loading Dock 1) is used as a separate duel arena in Hero Assault.
Captain_Mazda

Re: RE: Mos Venur - secret is out

Post by Captain_Mazda »

Talibanman wrote:with those LAAT/s i smell black hawk down :D
great work man! will you use any new skins in this map?
I'll either ask around for skins or just make my own once the map is fully finished. There will be no beta release - once it is released, it will be final and will have been fully tested to ensure there isn't a single bug or glitch. This means I'll even work on having all vehicle sounds working.
Talibanman

Post by Talibanman »

I'll either ask around for skins or just make my own once the map is fully finished. There will be no beta release - once it is released, it will be final and will have been fully tested to ensure there isn't a single bug or glitch. This means I'll even work on having all vehicle sounds working.
I guess i could probably make some, if needed :)
Captain_Mazda

Post by Captain_Mazda »

I guess I would probably like that :)

lol, I'd like that very much, thank you my man.
timusafa

Post by timusafa »

heh, looks GREAT Mazda! :)
AlPhA29

Post by AlPhA29 »

Mazda, though this is a nice map what about your anor city and your saleucami map?are they gonna be on hold forever? :wink:
Kyross

Post by Kyross »

Interesting, but I can't get over the distance sky settings. The blue/grey tint it gets isn't very Tattooine-ish at all.
yoyam

Post by yoyam »

Kyross wrote:Interesting, but I can't get over the distance sky settings. The blue/grey tint it gets isn't very Tattooine-ish at all.
haha it looks like an ice world, maybe its the north pole of Tattooine? :P
Protector_Pulch

Post by Protector_Pulch »

Looks nicer than nice.

What kind of Laats are included ?
The sealing fast Space version, or the BF1 helicopter version, or the BF2 /i Variant with not-closing small doors ?
JabbaLovesLava
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Re: RE: Mos Venur - secret is out

Post by JabbaLovesLava »

Captain_Mazda wrote:
Talibanman wrote:with those LAAT/s i smell black hawk down :D
great work man! will you use any new skins in this map?
I'll either ask around for skins or just make my own once the map is fully finished. There will be no beta release - once it is released, it will be final and will have been fully tested to ensure there isn't a single bug or glitch. This means I'll even work on having all vehicle sounds working.
If you need skins I could lend a hand as well. Just PM your request(s) and I'll do them or not, depending on my mood :P. I'll respond to you tho ;)
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General_Grievous_4
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RE: Re: RE: Mos Venur - secret is out

Post by General_Grievous_4 »

what about your anor city and your saleucami map?are they gonna be on hold forever?
Yeah i too would like to know if you intend to update those maps. Btw great work on this new one, sounds promising.
yankeefan05
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RE: Re: RE: Mos Venur - secret is out

Post by yankeefan05 »

nice pics. Looks like u got a beeter computer or it started to work better.
ex2100

RE: Re: RE: Mos Venur - secret is out

Post by ex2100 »

is there a chance you can put plo koon in it
Captain_Mazda

Re: RE: Re: RE: Mos Venur - secret is out

Post by Captain_Mazda »

General_Grievous_4 wrote:
what about your anor city and your saleucami map?are they gonna be on hold forever?
Yeah i too would like to know if you intend to update those maps. Btw great work on this new one, sounds promising.
I understand how you feel but since they're both completely finished but crash upon loading, I felt a new project was sufficient to help me think a bit better. After Mos Venur is deployed, so will Saleucami and Anor City. You may see all 3 complete maps in the same week :shock:
moncalamaridestroyer wrote:nice pics. Looks like u got a beeter computer or it started to work better.
Yes, I had to buy a new motherboard and processor over a week ago. With the new RAM, dual-core processor, 775LGA socket mobo, and GeForce 6600GT, I still had forgotten to turn up anti-alias. I'll get some newer pictures in soon, the map looks much improved now.
Guest

Post by Guest »

Nice map, Mazda.

If I were you, I would ask any XSI-modellers to design a huge tower instead
of placing three double-layered buildings on top of each other..
Creating one single tower model will reduce the polycount and be much, much nicer.
Also, it's easier to rotate and place.. 8)
Placing three of the same buildings on top of each other just looks a bit strange to me, really.

Perhaps, if I have the time next week, I could model you a tower of that approximate size
and send it to you. Just PM me your email-adress.
If I made one, I could make two versions: one the height of 3 such buildings
and the other at the height of two.

Further, I could make the top flat, and design an additional Dome to place on top of it.
Hmm, actually I could have use for such a model myself, so I'm probably going to start modelling on it soon.
Captain_Mazda

Post by Captain_Mazda »

Sounds good Elerion. I'll see what you get done ;)
Captain_Mazda

Post by Captain_Mazda »

Soon the screenies on the first page shall disappear and be replaced by updated, high-quality ones ;)
ARC_Trooper

Post by ARC_Trooper »

Yay!
Might want to add XL mode :wink:
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