Hidden/Spoiler:
A large, oversized rifle, though it too looks ok in XSI, shows up as so:
Hidden/Spoiler:
Afterwards, I froze the barrel polymesh's texture, then froze the barrel poly's transforms. Then, after that, I froze the base polymesh's texture, then froze the base's transforms. I set it up according to the "separate parts" method in the tutorial.
Exported, the texture completely vanished from the legs, the sphere is covered in small grayish squares, and the barrel is cloned.
Now the rifle's story: I made each seperate part, then textured them. Then I froze each of their textures seperately, then froze each of the shape's transforms seperately. I didn't merge them, and I exported.
Result: the scope looks about right, and part of the side looks ok, and the barrel. The main body's texture is warped.
What am I forgetting to do?




