A couple things to keep in mind:
-I wanted to keep this map a close-in fight, and because of the limitations of map boundaries (they can only be circular), I used damageregions as map boundaries. Pay attention! The damageregions are in some places close to the action, and you'll have only a short time to turn around before your ship will explode.
-I localized "additions" to all the starting tips (all 55 of them, lol). Although I did this just for fun, some of the tips are very pertinent to this level, so read them.
-Let me know what you think of the space station! I meant this map really to be just a showcase for the ships, but it turned out that I liked the space station a lot. I almost would've liked to completely vegetate the inside, like I did in the small arboretum. Your input please.
-I haven't bug-checked this for MP, so no guarantees there.
-CTF is restricted to Imp ships only. Both sides have TIEs, simply because I determined that there's some special part to the mesh of the shipped vehicles that lets them pick up flags, and I didn't know how to add this mesh.
-Play around with classes! I know a lot of us like to stick to one class in normal space maps, but this is not a normal space map. Each class has real strengths worthy of exploring.
-Have fun! If you have any detailed questions about the map, feel free to PM me.
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And finally, here's the DL link!
Abraxas Platform
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EDIT: And lest anyone think I'm leaving them out, the credits are in the readme.
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Assets for pirate ships (Z-95, R-41, T-Wing, ATR-6):
http://files.filefront.com/tierar/;8044 ... einfo.html







