boneroot problem SOLVED but helmet problem is alreadyANDEWEGET wrote:does he work properly?
Ande's Release Thread | last update: 01.07.12
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Deviss
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Re: Advanced Recon Force trooper - Beta Release
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501st_commander
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Re: Advanced Recon Force trooper - Beta Release
thats a tga problem, those lines are transparency.
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Deviss
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Re: Advanced Recon Force trooper - Beta Release
aren't tga problem, i am using original textures from ANDEWEGET and i also use custom texture from me, got same problem501st_commander wrote:thats a tga problem, those lines are transparency.
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RogueKnight
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Re: Advanced Recon Force trooper - Beta Release
I really dont see a problem, this model works perfect for me.
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Deviss
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Re: Advanced Recon Force trooper - Beta Release
could you post screens in-game about this??pleaseDarthRogueKnight wrote:I really dont see a problem, this model works perfect for me.
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RogueKnight
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Re: Advanced Recon Force trooper - Beta Release
sure, gimme a sec, I'll shoot a movie with xfire.DEVISS-REX wrote:could you post screens in-game about this??pleaseDarthRogueKnight wrote:I really dont see a problem, this model works perfect for me.
EDIT: Mine works fine unless you get insanely close to the mask.
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Deviss
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Re: Advanced Recon Force trooper - Beta Release
many thanksDarthRogueKnight wrote:sure, gimme a sec, I'll shoot a movie with xfire.DEVISS-REX wrote:could you post screens in-game about this??pleaseDarthRogueKnight wrote:I really dont see a problem, this model works perfect for me.
offtopic: do you know make movie using xfire?
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501st_commander
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Re: Advanced Recon Force trooper - Beta Release
just press scroll lock and "V" at the same time. press it again to stop.DEVISS-REX wrote:offtopic: do you know make movie using xfire?
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Deviss
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Re: Advanced Recon Force trooper - Beta Release
so work fine or not?? i would like know if this work unless with a screenshotDarthRogueKnight wrote:Mine works fine unless you get insanely close to the mask.
offtopic: Many thanks man501st_commander wrote:just press scroll lock and "V" at the same time. press it again to stop.DEVISS-REX wrote:offtopic: do you know make movie using xfire?
- ANDEWEGET
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Re: Advanced Recon Force trooper - Beta Release
next version:
http://files.filefront.com/arf+0917z/;1 ... einfo.html
deleted the alpha channel in the second texture, too.
http://files.filefront.com/arf+0917z/;1 ... einfo.html
deleted the alpha channel in the second texture, too.
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Deviss
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Re: Advanced Recon Force trooper - Beta Release
ANDEWEGET wrote:next version:
http://files.filefront.com/arf+0917z/;1 ... einfo.html
deleted the alpha channel in the second texture, too.
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Master_Ben
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Re: Advanced Recon Force trooper - Beta Release
You might want to update the first post, though.
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Commander_Spike
Re: Advanced Recon Force trooper - Beta Release
am I the only one who noticed that the helmet is in a different colour than from the body? or was that suposed to be like that? I did that same mistake a few times my self.
- ANDEWEGET
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Re: Advanced Recon Force trooper - Beta Release
it was suposed to have another colour(all my references were this colour, because of the lighting on tcw ryloth).
-first post and topic name updated-
-first post and topic name updated-
- Delta-1035
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Re: Advanced Recon Force trooper - Full Release
Finally the fixed version, thanks ANDE.
- Raptor_101
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Re: Advanced Recon Force trooper - Full Release
This'll be awesome once I put it in game. Great job. 
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Re: Ande´s Model Release Fred
First Post updated with new Versions of the ARF and Aqualish.
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RogueKnight
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Re: Ande's Model Release Fred
Ande's Model Release FRED!?
Nice name!
Nice job on the Aqualish as well.
Nice name!
Nice job on the Aqualish as well.
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Deviss
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Re: Ande's Model Release Fred
Awesome workin special my request lol, many thanks ANDE for others greats assets 
- Delta-1035
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Re: Ande's Model Release Fred
God job, i'll use them for sure!
