1. Sky. I know how to change the sky, you replace the ***.sky in yours with a sky from another world, and copy all the assets in the world file from the sky over aswell. I did that, nothing happens. The sky doesn't change at all.
2. In my map, I have put a vehicle spawn for an ATTE. It spawns miles away from any command post. Does this matter, because the ATTE is not spawning.... The walker part in my script looks like this:
Hidden/Spoiler:
3. I can't get the localize tool to work on my locals. In the tutorial on the FAQ/Everything you Need, it says you need to create a new fkey in your level part, called ***.lvl (*** being the name of your map), and then right click on that to create a new scope called ***** (***** being whatever you want your locals to be called). When I right clicked on it, the only thing that came up was: Add Key or Delete key, so I went up to the Keys button at the top, and from there clicked on Add Scope. The tutorial states, that when you click on your new scope, the boxes on the right should become ungrayed. They did not. Does anyone know why, or another way I can localize my wookiees?




