Reality Check!
Moderator: Moderators
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BlackHawk549
Reality Check!
No offense to either of the people to created these vehicles.
The Millenium Falcon and the Lambda Class Shuttle arent exactly sized to be realistic. Their hulls both need to be quite a bit bigger. They are both about as thick as a stormtroopers helmet. If you dont beleive me go and check, sure the other ships are small but transports should be large. It would be sweet if you guys could fix this "mistake."
The Millenium Falcon and the Lambda Class Shuttle arent exactly sized to be realistic. Their hulls both need to be quite a bit bigger. They are both about as thick as a stormtroopers helmet. If you dont beleive me go and check, sure the other ships are small but transports should be large. It would be sweet if you guys could fix this "mistake."
- guru
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RE: Reality Check!
this is the way the game shipped them. You can make a new model and animate it if you like. easy as 1, 2, 9594859
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BlackHawk549
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LK-452
RE: Reality Check!
lol, might as well live with it, in some game engines(like the Torque game engines) you can just edit it and the scale shows like this: 1 1 1, and you could make it bigger like 3 3 3.
- ShadowHawk
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RE: Reality Check!
there is a way in the odf to make the models larger, but to be honest with you, forgot which post it was in.
- Rends
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RE: Reality Check!
If i´m right it´s called MapScale
- ShadowHawk
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RE: Reality Check!
that's it.
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PaNzErgsp
RE: Reality Check!
The problem with that function is that it stretches the picture and the object looks very blurry nad pixilated.
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Saturn_V
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RE: Reality Check!
MapScale is for the map icons, you'd be wanting GeometryScale for Zeroedit and the -scale x.x switch in the .msh.option file (see the odf section on psych0fred's board) 
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BlackHawk549
RE: Reality Check!
o, it would be nice if the next game allowed something like what LK said
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LK-452
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Saturn_V
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of course, bigger textures = more memory overhead = less stuff can be fitted into the game levels
What's so difficult about adding "-scale 3.0" to the option file ?
What's so difficult about adding "-scale 3.0" to the option file ?
Last edited by Saturn_V on Sun Apr 03, 2005 8:36 pm, edited 1 time in total.
