How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Ok, I think I get it now , Thank's. Now I have three more questions :
1. Do I need to make any lowrez or collision geometry for my gun?
2. How do I lower the polygon count on my gun model?
3. Is there someone who can help export my gun model ( Iv'e practicly finished my gun, but I'm using the free XSI 6.0 mod tool so I can't export myself )??
In addition to Caleb's post. You can select the whole model to filter or you can just select a group of polygons to filter. This second part is good if you just want to get rid of polies say on the end of a cylinder but not affect the whole model.
That's why I couldn't find the button . I've already reduced polygons on my model from around 5,100 to around 2,500 by just deleting edges. What is the general polygon count on weapons??