***YTGTangerine's Tut on Fixing Invisible CPs***
Five bucks this has happened to half all SWBF2 modders. You make some terrain texture adjustment in ZE and then when you test your mod, there are no Cps on the map, ergo you can't spawn. There have been solutions for this before. Murderer Bomb suggested reinstalling the BF2_modtools. But just a couple minutes ago I figured out a way to fix the problem in a more conservative manner.
1. Go to BF2_modtools\assets.
2. Click on "worlds"
3. Find the map with the terrain you would like.
4. Open the map's folder (it would be a three letter folder)
5.Open the map's world1 folder. In some maps that folder is named world2.
6. Find the terrain file (i.e. pol.TER, tan.TER, etc.)
7.Copy it to your maps world1 folder.
8 Now load that terrain into ZE, from your maps world1.
9. Save, munge.
10. Test. Voila! The CPs should now appear in your map.
Should is a key word. If they don't, please don't sue. If you have any questions please reply.
Fixing the invisible CPs
Moderator: Moderators
- YTGTangerine
- Command Sergeant Major

- Posts: 270
- Joined: Sat Aug 16, 2008 7:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Aw man I can't think of anything creative...
Fixing the invisible CPs
Last edited by YTGTangerine on Wed Dec 24, 2008 3:04 pm, edited 1 time in total.
-
RogueKnight
- Space Ranger
- Posts: 2512
- Joined: Sat Nov 22, 2008 1:50 pm
- Projects :: Life. Work.
- xbox live or psn: No gamertag set
- Location: Washington, US
Re: FAQ~Fixing the invisable CPs
lol, hasn't happened to me! Good tut, I'll add it to the documentation.
ps. You owe me five bucks. lol
ps. You owe me five bucks. lol
- YTGTangerine
- Command Sergeant Major

- Posts: 270
- Joined: Sat Aug 16, 2008 7:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Aw man I can't think of anything creative...
Re: FAQ~Fixing the invisable CPs
I don't owe you anything. I said half of all SWBF2 modders.DarthRogueKnight wrote:lol, hasn't happened to me! Good tut, I'll add it to the documentation.
ps. You owe me five bucks. lol
-
Master_Ben
- Lieutenant General

- Posts: 675
- Joined: Wed Nov 12, 2008 9:50 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Watching your PC over your shoulder. No, the other sholder....
Re: FAQ~Fixing the invisable CPs
But then you have to resculpt your terrain all over again, no?YTGTangerine wrote:3. Find the map with the terrain you would like.
P.S. Not that I care but you spelled invisible wrong...
- YTGTangerine
- Command Sergeant Major

- Posts: 270
- Joined: Sat Aug 16, 2008 7:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Aw man I can't think of anything creative...
Re: FAQ~Fixing the invisable CPs
Not the terrain itself, but the terrain texture. (what deisgns, patterns, colors are on it) Yeah I know I spelled invisible wrong.Master_Ben wrote:But then you have to resculpt your terrain all over again, no?YTGTangerine wrote:3. Find the map with the terrain you would like.
P.S. Not that I care but you spelled invisible wrong...
-
Master_Ben
- Lieutenant General

- Posts: 675
- Joined: Wed Nov 12, 2008 9:50 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Watching your PC over your shoulder. No, the other sholder....
Re: FAQ~Fixing the invisable CPs
Oh, I see. Thanks.YTGTangerine wrote:Not the terrain itself, but the terrain texture. (what deisgns, patterns, colors are on it) Yeah I know I spelled invisible wrong.
Off-topic: |in-vis-ab-l| invisable(n.)- able to invis
- AceMastermind
- Gametoast Staff

- Posts: 3285
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: FAQ~Fixing the invisible CPs
I've never heard of such thing happening before, terrain textures have nothing to do with missing CPs, you must have done something else wrong.YTGTangerine wrote:...You make some terrain texture adjustment in ZE and then when you test your mod, there are no Cps on the map, ergo you can't spawn...
Also, "FAQ" is reserved for topics actually linked to the FAQ topic, therefore it will be removed from this one.
-
Master_Ben
- Lieutenant General

- Posts: 675
- Joined: Wed Nov 12, 2008 9:50 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Watching your PC over your shoulder. No, the other sholder....
Re: Fixing the invisible CPs
Yeah, I wondered about that.
