Announcing Coruscant

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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11of3

Post by 11of3 »

sorry
Tyler_Durden

Post by Tyler_Durden »

Rends, I believe Majin Revan can help with the missing sounds. He got them all to work with Naboo:Encounter, I'm sure he could help you to get them working here.
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Post by Rends »

Tyler_Durden wrote:Rends, I believe Majin Revan can help with the missing sounds. He got them all to work with Naboo:Encounter, I'm sure he could help you to get them working here.
Tyler, i don´t have problems with missing sounds.
BlackHawk549

Post by BlackHawk549 »

Astute wrote:Nice work... the building models are excellent. I'm not sure if this was mentioned, but if you decide to add locals(considering the map size), you could add http://www.starwars.com/databank/organi ... ds/eu.html
do u kno how long that would take??
dipstick555

Post by dipstick555 »

the gaurd would be cool.u could add just new skins and a cape to some of the old troops.thr empiar's would be red and the clones would be blue.that would be cool.
if all else fails,u could just add new colors.i would concider this.

P.S. the staff is complety up to u though.
RDST

Post by RDST »

Locals= impossible

the guards would be if you tried using the Snow clones model and the have a red skin however I dont know if that would get less that desirable results hmmmmm I dont
dipstick555

Post by dipstick555 »

no...theyd be playable units. :roll:
RDST

Post by RDST »

ya but youd still have to give them new models, skins, and animations

and too make anymore than a few would be very time consuming
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Post by JabbaLovesLava »

Those coruscant guards would be innapropriate for this level. The reason is that those guards are galactic empire guards, and this happens durign the clone wars, if im not mistaken.
Jabba
Lord-Bandu

Post by Lord-Bandu »

not worth the time to make a new model with bf2 not so far in the distance.

Rends its looking great. Please dont make this map too big
[SFI]Arthenik

Post by [SFI]Arthenik »

Can you make the elevator using a flipped door? It works like that in JA, I think it could be possible here as well.
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Post by Rends »

Bandu, i try to shrink this map from week to week lol. One of the biggest problem is the size of a single skyscraper. Normaly you could do a seperat map for each of them. for now i have 3 walkable skyscraper. It´s only 1 or 2 level but they are still big.

Arthenik, there are no elevators in this map. First noone knows to make animations and psych0fred also wrote a while ago that it isn´t possible to do. There is also no need for elevators in this map layout. They would be cool no question but there won´t be in.

I havn´t decided yet to put some locals on this map. Not as guard but as civilians running around. I´m not sure with exsisting characters i can use for them. The only third party locals for now are the traffic dome models :-)
[SFI]Arthenik

Post by [SFI]Arthenik »

Oh, too bad then. I know you could flip a door and make it an elevator in JA, I hoped you could do the same here.
RDST

Post by RDST »

locals would be cool like the jawas in tat where you shoot them and get ammo. but the only problem is who could you make them off of?

also how many levels are each of the skyscrapers?
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Post by Rends »

As i wrote before 2skyscrapers have 1 level and 1 has 2 levels.
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Post by Qdin »

hmm... I'm not saying that fred is lying, but I guess you could make a fast elevator like this: make an animation to the elevator/platform that is appropriate to the height of the floor(s) - and when you add the collision, simply animate that TOO (I think its possible) but you STILL have to calculate the height and speed of the elevator.

isnt that a good theory? :P lol

good luck - and if you rejects my theory, simply explain why :P (so can I learn it, lol - danish humor)
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Post by Rends »

there is no need for a elevator so there won´t be one on this map
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Post by Rends »

Short update.
Inside "Padmes Office":
Image

Airtraffic:

Image

Inside "Muunilinst Tower" (no final textures yet):

Image
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Post by EraOfDesann »

Looks cool!
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Post by Ace_Azzameen_5 »

Wow, that is amazing! I'd play it every day, even if the gameplay sucked!


P.S. Dessann, your avatar scares me. :)
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