I'm impressed man, you're getting really good really quick. She would also make a great canditate for Luminara's padawan, Bariss Offee *sp*MandeRek wrote:He Thunder, where´s the freaking awesome Stick Sword i created? Nice model though... I've got one as well. I think there are to many heroes for Republic, and to many males, so I made Sev'rance Tann (CIS, female) The cape must be properly working as cloth, and the weighting+adding collision is done on the whole model, so this must be perfect! I'm getting it exported now... Ladies and Gents:
Model showcase thread
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- Teancum
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Re: Model showcase thread
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Taivyx
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Re: Model showcase thread
Urgh, you stole my future project.Maveritchell wrote:[image]
Arkanian Blaster Rifle, from KotOR. The texture is different, because all the stock photos of KotOR weapon textures bite the big one. I sort've made up a texture, although I'm not entirely pleased with it. I'm still debating whether or not to use this for the KotOR sides.
Edit: The handle was one issue, I changed the texture on it. Still not sure if the gun is a good fit for BF2.
[image]
To be honest, I don't really like the texture on the barrel and scope.
It doesn't quite fit a blaster. Those kinds of textures are better for large turrets or props.
Otherwise, I have no complaints
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MandeRek
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Re: Model showcase thread
I know, when i was making the model i kept in mind that she could be Bariss as well... I've already made a reskin.. It doesn't have override_texture properties though, i did that too ensure the cloth would work. If you want, i can send you the 2 skins and the model... It's exported. I'll test it this evening. Glad that you like it, and Tean, if you have any request for units (especially jedi/sith) just say so; one day and they're done!Teancum wrote:I'm impressed man, you're getting really good really quick. She would also make a great canditate for Luminara's padawan, Bariss Offee *sp*MandeRek wrote:He Thunder, where´s the freaking awesome Stick Sword i created? Nice model though... I've got one as well. I think there are to many heroes for Republic, and to many males, so I made Sev'rance Tann (CIS, female) The cape must be properly working as cloth, and the weighting+adding collision is done on the whole model, so this must be perfect! I'm getting it exported now... Ladies and Gents:
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jedi_pilot
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Re: Model showcase thread
Nice gun
!!! I'm not much of a KotOR fan, but it looks nice
. The sight seems to be a bit low though, but I'm not sure
.
- TheDarkMask
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Re: Model showcase thread
Hey Mav,
Nice gun!
Nice gun!
- Maveritchell
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Re: Model showcase thread
It actually looks somewhat less-detailed ingame, much to my chagrin, so all you can really see is a variated grey barrel, not so much the plating.Taivyx wrote:Urgh, you stole my future project.Maveritchell wrote:[image]
Arkanian Blaster Rifle, from KotOR. The texture is different, because all the stock photos of KotOR weapon textures bite the big one. I sort've made up a texture, although I'm not entirely pleased with it. I'm still debating whether or not to use this for the KotOR sides.
Edit: The handle was one issue, I changed the texture on it. Still not sure if the gun is a good fit for BF2.
[image]
To be honest, I don't really like the texture on the barrel and scope.
It doesn't quite fit a blaster. Those kinds of textures are better for large turrets or props.
Otherwise, I have no complaints
- TheDarkMask
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Re: Model showcase thread
O.O
Two balsters.....can you shoot with them?
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Death_Commando
Re: Model showcase thread
Sure he can havent you watched the video?
- TheDarkMask
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Re: Model showcase thread
What for a video?
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FOOLIS
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Re: Model showcase thread
And theres the al bhed unit in his spira map which has 2 blaster pistols
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NullCommando
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Re: Model showcase thread
Very Nice Mav, when do you think it will be ready for us to use?
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SilvaDalek
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Re: Model showcase thread
Thunder, can I put up pics of the football stuff you've given me? Or do you want to? They look nice . . . 
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Taivyx
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Re: Model showcase thread
Which is why you use those kinds of textures on large objects, where the more detailed parts of the texture come outMaveritchell wrote:It actually looks somewhat less-detailed ingame, much to my chagrin, so all you can really see is a variated grey barrel, not so much the plating.Taivyx wrote:Urgh, you stole my future project.Maveritchell wrote:[image]
Arkanian Blaster Rifle, from KotOR. The texture is different, because all the stock photos of KotOR weapon textures bite the big one. I sort've made up a texture, although I'm not entirely pleased with it. I'm still debating whether or not to use this for the KotOR sides.
Edit: The handle was one issue, I changed the texture on it. Still not sure if the gun is a good fit for BF2.
[image]
To be honest, I don't really like the texture on the barrel and scope.
It doesn't quite fit a blaster. Those kinds of textures are better for large turrets or props.
Otherwise, I have no complaints
[image]

There's the finished T3.
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Syth
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Re: Model showcase thread
Amazing! No way, that looks way to good for someone that has recentley started modeling
. Did you rly make that Taivyx?!
Only thing id say is that eye texture is kinda pixely.
Only thing id say is that eye texture is kinda pixely.
- Gogie
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Re: Model showcase thread
even in kotor his eye texture was more than a little pixelly.
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Taivyx
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Re: Model showcase thread
Yes, I did, no jokeSyth wrote:Amazing! No way, that looks way to good for someone that has recentley started modeling. Did you rly make that Taivyx?!
http://images3.wikia.nocookie.net/starw ... 2/T3h8.JPG
I suppose yes, the eye looks a bit pixely.
I'll look into fixing that.
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{501st}Commander_Appo
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Re: Model showcase thread
Not bad.In fact this is great Taivyx.The moduel is awsome 
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MandeRek
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Re: Model showcase thread
I must admit it's more than great! Well done Taivyx! 
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SilvaDalek
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Re: Model showcase thread
Is it just going to be a prop? That's amazing!
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Taivyx
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Re: Model showcase thread
It'll be computer-console-controlled (don't ask
) and also be a local running around fixing things.
At least in my team's project.
I dunno what other people'll do with it when I release it
At least in my team's project.
I dunno what other people'll do with it when I release it
