Mungelog errors [Solved]
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woner11
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Mungelog errors [Solved]
Here is my pc munge log. Can someone tell me what it means? The cps aren't showing up.
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
ERROR[levelpack HFP.req]:Expecting bracket, but none was found.
File : munged\pc\hfp.terrain.req(1)...
ucft <--
[continuing]
2 Errors 0 Warnings
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MasterSaitek009
- Black Sun Slicer
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Re: Strange errors
Post your BF2_modtools log. It's the ultimate answer to all things BF2.
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woner11
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Re: Strange errors
That was my entire pcmunge log. I'll post my other log as soon as I can.
- [RDH]Zerted
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Re: Strange errors
It means you never fixed your last munge error. Do a full clean. You shouldn't play the game when you get a munge error.
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FragMe!
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Re: Strange errors
Have a look at the terrain.req file located in data_HFP/_BUILD/Worlds/HFP/Munged/PC
It should look sort of like this but with your list of textures.
ucft
{
REQN
{
"texture"
"yav2_main_1"
"yav2_main_2"
"yav2_main_3"
"yav2_main_4"
"yav_detail"
}
}
If it does try doing a manual clean then remunge. If it doesn't try doing a save terrain in ZE, do a normal save but in the Save As Type selection at the bottom select terrain. Exit ZE and have a look at the file again and see if it looks normal.
It should look sort of like this but with your list of textures.
ucft
{
REQN
{
"texture"
"yav2_main_1"
"yav2_main_2"
"yav2_main_3"
"yav2_main_4"
"yav_detail"
}
}
If it does try doing a manual clean then remunge. If it doesn't try doing a save terrain in ZE, do a normal save but in the Save As Type selection at the bottom select terrain. Exit ZE and have a look at the file again and see if it looks normal.
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woner11
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Re: Strange errors
My dimensions are 400 by 400. I didn't have all my textures sited in the req however, so I'll try a clean and then a remunge.
- AceMastermind
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Re: Strange errors
64x64woner11 wrote:My dimensions are 400 by 400.
128x128
256x256
512x512
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obiboba3po
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Re: Strange errors
ummm lol evenI knew the map has to be a demension of 2...
- Teancum
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Re: Strange errors
Knock it off you two. And obiboba--you didn't know that until recently, so don't get cocky.
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woner11
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Re: Strange errors
Sorry.
Anyway, it works so thanks to you all.
