Geonosis: Coastline

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Ideas for exploration??

an area in the desert with alot of little easter eggs
13
50%
just keep the caves there fine
2
8%
something in the water
10
38%
other ( post idea )
1
4%
get rid of all of them
0
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Total votes: 26
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commandoCC-9811
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Re: Geonosis: Coastline

Post by commandoCC-9811 »

(1) Make a drivable Geonosian Fighter and MTT! (LOL)
(2) Add more weapons on each rack (It just doesn't look like they have any weapons).
(3) The *Updated* Heavy Super Battledroid (just saying) is called a B2-HA (I do NOT mean to be rude AT ALL).
Offtopic: if anyone could make the rack like a command center that where you can switch the characters weapons (like have it like a normal spawn point, but have each have a different weapon[s]), that would be great!
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Re: Geonosis: Coastline

Post by SAMofBIA »

i dont think that would be very possible, but to answer 1 and 2 for Acryptozoo:

1. i believe he stated that they would all be props
2. The clones are in battle so of course the weapon rack wouldnt be filled much
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Re: Geonosis: Coastline

Post by acryptozoo »

SAMofBIA wrote:i dont think that would be very possible, but to answer 1 and 2 for Acryptozoo:

1. i believe he stated that they would all be props+the map is too small
2. The clones are in battle so of course the weapon rack wouldnt be filled much
and i can only fit so much and its only a small rack they gave more in the base
3.) okay thanks ( didnt know that was real)
4.) would bee really complex coding if even possible
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Re: Geonosis: Coastline

Post by SAMofBIA »

ow, that red hurts my eyes XD
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Re: Geonosis: Coastline

Post by commandoCC-9811 »

acryptozoo wrote:
SAMofBIA wrote:i dont think that would be very possible, but to answer 1 and 2 for Acryptozoo:

1. i believe he stated that they would all be props+the map is too small[/color]
2. The clones are in battle so of course the weapon rack wouldnt be filled much
and i can only fit so much and its only a small rack they gave more in the base[/color]
3.) okay thanks ( didnt know that was real)
4.) would bee really complex coding if even possible
Happy to contribute!
And, yes, I know it would be complex coding, but it would still be interesting if you could do that.

@SAMofBIA: Oops, sorry (fixed) [LOL]
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Re: Geonosis: Coastline

Post by SAMofBIA »

lol the red didnt really matter XD, it was half a joke but it was sort of blinding XD
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Re: Geonosis: Coastline

Post by acryptozoo »

added Geonisan locals:
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working on one with an axe but i phail at wep odfs so thats delays
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Re: Geonosis: Coastline

Post by [Padawan]Helkaan »

Looks great :thumbs:
off-topic: your spaceships, promised; http://www.gametoast.com/forums/viewtop ... 55#p424155
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Re: Geonosis: Coastline

Post by Redline »

Lol i know these dead clone models and nice to see that someone can need them.
I'm happy someone uses them.
In addition, the map looks nice. :D 8)
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Re: Geonosis: Coastline

Post by acryptozoo »

Redline wrote:Lol i know these dead clone models and nice to see that someone can need them.
I'm happy someone uses them.
In addition, the map looks nice. :D 8)
thanks
as for updates added this and another
which isnt uploaded yet
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Re: Geonosis: Coastline

Post by commander501stappo »

nice :)
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Re: Geonosis: Coastline

Post by acryptozoo »

commander501stappo wrote:nice :)
thx

UPDATE agian--------------------
added a hyena bomber squadron to fly out of the recusent
some gunships too
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soon to come a squadron of scarabs to escort them
EDIT2: here comes the calvary
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Re: Geonosis: Coastline

Post by Darth_Spiderpig »

Cool, so are they just animated, or real fighters in squadron formation?
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Re: Geonosis: Coastline

Post by Anakin »

love the combination of space and planet battle maybe you can add an venator, too
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Re: Geonosis: Coastline

Post by acryptozoo »

Yep there just animated

thanks, a ventaor might be abit big ... mabye an acclamator
or could scale the ventaor down and put it in the distance
ill think about it

added venators
still working out soem kinks since you have to be really close ro zoom in to see em
but here are some pics for now
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Re: Geonosis: Coastline

Post by SAMofBIA »

EPICNESS, glad to know youve got animation down pat!
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Re: Geonosis: Coastline

Post by Anakin »

:thumbs: would be awesome if some star fighters exploder by anomie fire and fall down. also a console after you place some starfighters come down and give an airstrike.
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Re: Geonosis: Coastline

Post by acryptozoo »

Anakin wrote::thumbs: would be awesome if some star fighters exploder by anomie fire and fall down. also a console after you place some starfighters come down and give an airstrike.
not sure if i can currently do that

UPDATE:========================
worked on venators abit more
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arc formation soon to be changed
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some more venators
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laatc that fly down from the venators bottom hanger and flys across the map ( working on texture )
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also added another way to get up the cliffs just hop on the command shuttle and it will slowly take you up to the cliff (and you can shoot people on the way) this textures not working either not sure whats wrong
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Re: Geonosis: Coastline

Post by THEWULFMAN »

its been a little while since i last checked this thread, and WOW, great job, where did you gert those scarabs, Are they in the convo pack vehicle assets?
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Re: Geonosis: Coastline

Post by acryptozoo »

THEWULFMAN wrote:its been a little while since i last checked this thread, and WOW, great job, where did you gert those scarabs, Are they in the convo pack vehicle assets?
thanks
and yep there from the convo pack vehicles

UPDATE-------------------------------------------------
added cave system under the map, soon to have geonosians in there
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