Bantha55´s mappack

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Bantha55
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Re: Bantha55´s mappack

Post by Bantha55 »

with cahllengers help I could add a MTT:
Image
nice pic isn´t it?XD
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Re: Bantha55´s mappack

Post by MandeRek »

It is Bantha! It's cool and huge man! :D Terifying! Really nice
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Re: Bantha55´s mappack

Post by Bantha55 »

Some new screenies :

V19-TORRENT
Image

AT-ST (look at wookiepedia for them , they were in the 2nd battle of Coruscant.)
Image
(notice the republic sign^^)
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Re: Bantha55´s mappack

Post by MandeRek »

Nice...from the convo pack and assets right? They are both cool to play with...
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Re: Bantha55´s mappack

Post by FOOLIS »

They are nice :D
Could you post a pic of the reskinned AT-ST i sent to you yesterday?
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Re: Bantha55´s mappack

Post by Bantha55 »

It doesen´t looks too good , I think I´ll use the grey one.
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Re: Bantha55´s mappack

Post by FOOLIS »

okay :D
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Re: Bantha55´s mappack

Post by AlexSecura »

MandeRek wrote:It is Bantha! It's cool and huge man! :D Terifying! Really nice
thats true

but more than 400 posts in 2 month is much huger. :bowdown: :wink:
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Re: Bantha55´s mappack

Post by MandeRek »

Thanks, i adore GT, but my posts were decreased by 10 lately, and dunno why :S


BTW, Bantha, did you get the Grappledroid correct? Heard from NullCommando that his texture isn't showing up and his anims aren't proper working
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Re: Bantha55´s mappack

Post by Caleb1117 »

MandeRek wrote:Thanks, i adore GT, but my posts were decreased by 10 lately, and dunno why :S
Probably because of a Off-topic section culling.
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Re: Bantha55´s mappack

Post by Grev »

whered you get the:
V19-TORRENT
Ive seen it in other maps and it looks REALLY COOL!!!!

btw, to not just tell you how much I want the torrent, amazing job on the map.
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Re: Bantha55´s mappack

Post by Caleb1117 »

Conversion pack vehicle side
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Re: Bantha55´s mappack

Post by Grev »

I have the conversion pack, but where exactly do I get the vech. Sorry, Im a bit confused. Also, do you mean the bf1 conversion pack or some other one?

I have the playable one....


*Edit
How do you make tunnels in a map?

Sorry, Im new and have no idea, and ive been thinking about it for..... A LONG TIME!!!

So please PM me about it or over xfire: empgrev

Thanks!
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Re: Bantha55´s mappack

Post by Bantha55 »

@MadeRek:the texture is working fine after i cleaned my map but i had probblems with the anims too.So i had to redo the odf a bit, maybe he hasn´t the right anims because of this now...but i´m going to fix it -next week the holidays beginnn :D
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Re: Bantha55´s mappack

Post by FOOLIS »

The problem was that there were no anims with the name : grappledroid , so he had to use the wampa anims .
Last edited by FOOLIS on Mon Dec 17, 2007 12:19 pm, edited 1 time in total.
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Re: Bantha55´s mappack

Post by Bantha55 »

There is one but it doesn´t work right
Last edited by Bantha55 on Sun Dec 23, 2007 10:56 am, edited 1 time in total.
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Re: Bantha55´s mappack

Post by MandeRek »

Oke dudes, it's MandeRek :P

The problem might be that the odf worked fine with the anims... I worked hard on it to make it really nice.. The anims were perfect too! So that's strange :?
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Re: Bantha55´s mappack

Post by Bantha55 »

Update! - ATPT :

Image

@Teancum : I found the msh folder , sry Tean ;)
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Re: Bantha55´s mappack

Post by NullCommando »

Actually the anim. are fine and I got the texture working ( I had to hex-edit to make it work properly ). What kind of anim. problems does your Grappledroid have Bantha?
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Re: Bantha55´s mappack

Post by Bantha55 »

Look at the pic, it stands and moves like a wampa
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