I found this in one of the WIP threads. Hopefully, it works.OGEB1103 wrote:Ok, i'll sort out this ATTE trouble:
1. Open map in Zeroeditor.
2. Switch to layer you want them to be in e.g. Conquest.
3. Add a vehicle spawn object where you want in the map.
4. Add into ControlZone the name of a CommandPost e.g. cp4.
5. Add into ClassRepAtk (if Rep is set as attacking team) or ClassRepDef (if Rep is set as defending team) rep_walk_atte.
6. Save and exit Zeroeditor.
7. Go to the clone wars conquest lua script (ModIDc_con)
8. In the section ReadDataFile("SIDE\\rep.lvl", add rep_walk_atte in the same style.
9. Go down to this section:
Code: Select all
ClearWalkers() AddWalkerType(0, 4) -- 8 droidekas (special case: 0 leg pairs) AddWalkerType(2, 0) -- 2 spider walkers with 2 leg pairs each AddWalkerType(3, 0) -- 2 attes with 3 leg pairs each
and add how many ATTEs you are going to have, for example 4 would be:
Code: Select all
ClearWalkers() AddWalkerType(0, 4) -- 8 droidekas (special case: 0 leg pairs) AddWalkerType(2, 0) -- 2 spider walkers with 2 leg pairs each AddWalkerType(3, 4) -- 2 attes with 3 leg pairs each
10. Next go down to the Memory Pool section and add SetMemoryPoolSize("CommandWalker", 4)
11. Munge it and they should appear.
Republic Dooms Day vs.66 beta testers needed....
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(-MOD-)_Stalin
Well, here's a solution to your AT-TE/AT-AT problem, although I can't testify to it's reliability, sence I'm quoting someone:
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I just played the map...and I have some complaints.
-I wall hacked and fell through the terrain and died as a result about 15 times...just fix the places where it is very bumpy.
-CP#0 is hovering about 6 feet in the air.
-The CPs at the edges are too far away from the action, and using a trooper to get to them is impossible; either move them closer to the middle of the map, add more CPs near them, or add more vehicles in the middle of the map.
-I wall hacked and fell through the terrain and died as a result about 15 times...just fix the places where it is very bumpy.
-CP#0 is hovering about 6 feet in the air.
-The CPs at the edges are too far away from the action, and using a trooper to get to them is impossible; either move them closer to the middle of the map, add more CPs near them, or add more vehicles in the middle of the map.
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it's just people being dumb. if they have anything useful to day, they would have said so. another suggestion, mabye the background sky file couls use some smoothing out, because the mountains look my comb,OK, I seroiusly need comments about what you hate about the map(poll), unless it is more people being stupid, it just bugs me....
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