Bakura: Rogue Assault Mk. II

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{WRL}Bly

Post by {WRL}Bly »

Im downloading it right now, I was a bit busy with school for the last two days so anyway.., Anyway, I have a boat load of pictures, about 10.

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I started off in clone wars to get the really feel of the map... But there were rebel transports there...

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AHHH! Were going down! The pilot of this thing was like a miracle worker, and about 10 feet off the ground lifted the transport back up...

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Some of the shield comes out of the walls and some doesnt.

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Say! What are you doing here? This is a 501st Map!

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Just a small minor glitch i found that I dont know if its fixable or not.

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Ahhh! Again, AHHH! Crashing!

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Commander Skywalker reporting for duty!

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Inside the Imperial Base

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Where did you come from!?!? Stop following me! First you were the wrong class, now the wrong era...

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Lastly, I thought this bridge could lead somewhere like, a speeder bike or something but it just stopped..

I agree add an AT-ST to the map.
All in all, great map so far!
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Maveritchell
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Post by Maveritchell »

@ Bly:

Whoops. I forgot to mention that you shouldn't play CW. Rogue Squadron is specific to the GCW era, and the CW conquest will eventually be GCW campaign. That's why you saw the weird stuff with the transports.

Where exactly was that last picture? If it was at the harbor CP, it leads to the Gian speeder spawnpoint. Obviously, someone had the speeder at the time.

AT-STs seem to be the consensus, so I'll probably add one or two. I'm still debating whether I'll add flyers.
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Post by Taivyx »

Lately I haven't found the time to play it much, but when I have, I'll try to give as much feedback as possible

Off topic EDIT: Yay, I'm a private first class!
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Post by MasterSkywalker »

I remember playing your first version of this map back last year, and it was so [diet dr. pepper] awesome :P

Its still in my Addon folder after all that time! :)

- Soul
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