I have tried it, so don't say I didn't is it possible to trun vehcile chunks into placible objects?
When I load them in ZE, they don't appear on the screen
Vehicle chunks into props?
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genaral_mitch
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AQT
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Re: Vehicle chunks into props?
Make sure your ODFs are set up properly.
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genaral_mitch
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Re: Vehicle chunks into props?
You mean the odfs in the odfs folder and mshs and tgas in the msh folder?
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AQT
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Re: Vehicle chunks into props?
Yes, you do have to take those things into account but what I meant is make sure there aren't any errors/incorrections with your ODFs.
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genaral_mitch
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Re: Vehicle chunks into props?
Do you mean in the coding?
- Warlord28
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Re: Vehicle chunks into props?
What you need is a ODF and a MSH file
Copy the Chunks in your World folder open a odf File and rename the Geometrie in the Chunck name put this in the ZE and ready.
The Problem is Chunks has no Collisions!
Copy the Chunks in your World folder open a odf File and rename the Geometrie in the Chunck name put this in the ZE and ready.
The Problem is Chunks has no Collisions!
- Eggman
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Re: Vehicle chunks into props?
I turn chunks into props all the time and most of them have collision, although it may not match up exactly with the model.Warlord28 wrote:What you ned is a ODF and a MSH file
Copy the Chunks in your World folder open a odf File and rename the Geometrie in the Chunck name put this in the ZE and ready.
The Problem is Chunks has no Collisions!
- Fiodis
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Re: Vehicle chunks into props?
Indeed, unless you have a really small collision mesh in the msh file already, or if you have a msh.option with a -nocollision parameter, then VM will automatically generate collision.
- [TFA]Padawan_Fighter
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Re: Vehicle chunks into props?
Post your ODF.
