My plan is to make a working Juggernaut from some msh's I got here on gametoast.
I put together the Juggernaut msh parts in softimage and that's about it.
This is my first time making any vehicle so can someone please give me detailed instructions on how to do this.

The tutorial below didn't help much because at the beginning of the video i see that his Juggernaut is already in a "dummyroot" I don't know what a "dummyroot" is.
https://www.youtube.com/watch?v=ogOM2s_Il0Y
Some questions I have are :
- How do i make my Juggernaut face the right direction
- Dose it need to have its transformations frozen or something like that
- How do i do low profile
- How do i animate the wheals like real wheals
- How do i do collisions and do i need to press the "h" key to hide them
I just need some kind of detailed tutorial that explains everything to me from the begging. Any help would be appreciated.
EDIT :
I used softimage to basically fit together my juggernaut model (with the weals) and I came across some different colored nodes on my model under something called "boneroot".
they are :
front_gun_l
front_gun_r
hp_lgun2
hp_lgun3
turret1_x
turret_x
looks like some of my work has been done already, but I have no clue how to use them and what they do. please help
the model I'm using can be found here:
viewtopic.php?f=64&t=23324&p=505253&hil ... ut#p505253


