Campaign Icon\Selection screen
Moderator: Moderators
-
NullCommando
- Jedi

- Posts: 1010
- Joined: Sat Dec 01, 2007 12:29 pm
- xbox live or psn: NullCommando
- Location: Earth
Campaign Icon\Selection screen
How would you make it so a Campaign mode could be a selectable mode from the Selection screen?
- [RDH]Zerted
- Gametoast Staff

- Posts: 2982
- Joined: Sun Feb 26, 2006 7:36 am
- Projects :: Bos Wars AI - a RTS game
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
Re: Campaign Icon\Selection screen
I think all the shell mods have this feature. Install one of them.
-
NullCommando
- Jedi

- Posts: 1010
- Joined: Sat Dec 01, 2007 12:29 pm
- xbox live or psn: NullCommando
- Location: Earth
Re: Campaign Icon\Selection screen
How could I make my own shell like that?
- [RDH]Zerted
- Gametoast Staff

- Posts: 2982
- Joined: Sun Feb 26, 2006 7:36 am
- Projects :: Bos Wars AI - a RTS game
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
Re: Campaign Icon\Selection screen
Edit the shell's source scripts to add support for the mode. Theres a bunch of different ways to do it. I can't really explain it in a post. However, as its a shell mod, it not something you can simple ship with your map.
