In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.
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SkinnyODST
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by SkinnyODST » Sat Nov 26, 2016 12:22 am
I`ve always thought this, am I able to pose a model through the msh viewer? I`ve seen it done on this topic -
http://www.gametoast.com/viewtopic.php?f=27&t=26701
This is the pic I`m referring to:
Now this may not count as a modding question but it does for me. If I can pose models I`ll be able to make some epic looking pics for my mod and future mods.
Last edited by
SkinnyODST on Sat Nov 26, 2016 3:24 am, edited 2 times in total.
AQT
Gametoast Staff
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Post
by AQT » Sat Nov 26, 2016 1:42 am
You cannot make changes to .msh files in MSH Viewer. That model you are referring to was posed and exported like that elsewhere before being opened in MSH Viewer.
SkinnyODST
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by SkinnyODST » Sat Nov 26, 2016 3:23 am
Oh ok. Thanks
Anakin
Master of the Force
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by Anakin » Sat Nov 26, 2016 6:45 am
When i got my meshViewer working, i'm gonna take a look at animations. So with the new Mesh Viewer you should be able to pose some day.
CdtFox
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by CdtFox » Sat Nov 26, 2016 1:09 pm
Anakin wrote: When i got my meshViewer working, i'm gonna take a look at animations. So with the new Mesh Viewer you should be able to pose some day.
Yay! That would be really cool