Dual sabers & double edged on one unit? [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
BLACK9_KNIGHT
Private Third Class
Posts: 53
Joined: Thu Jul 24, 2008 7:26 pm

Dual sabers & double edged on one unit? [Solved]

Post by BLACK9_KNIGHT »

For my map, VALLEY OUTPOST SIGMA, I am trying to have a sith as the special for imperials. My problem is that I can't get Darth Maul's saber to work AT ALL on the sith... I used Aylaa's and they worked fine, but I'm trying to get Aylaa's sabers AND Darth Maul's double edged on as main weapons... As I said, Aylaa's are fine, I just need to get Darth Maul's to work...

My Sith's codes (skinned emperor)

Code: Select all

[GameObjectClass]
ClassParent           = "com_jedi_default"
GeometryName            = "imp_inf_vader.msh"

[Properties]

AISizeType              = "HOVER"

GeometryName            = "imp_inf_darthsidious"
GeometryLowRes          = "imp_inf_darthsidious_low1"
ClothODF                = "imp_inf_darthsidious_robe"
SkeletonName            = "sidious"
SkeletonLowRes          = "sidiouslz"
SkeletonRootScale       = "1.15"

UseDirectionalJumps     = "0"

MaxSpeed                = 6.5       // base forward speed
MaxStrafeSpeed          = 6.5       // base right/left speed
MaxTurnSpeed            = 3.0       // base turn speed
JumpHeight              = 4.5       // base jump height in meters
JumpForwardSpeedFactor  = 1.3       // boost forward part of velocity by this factor when jumping
JumpStrafeSpeedFactor   = 1.0       // boost side/backward part of velocity by this factor when jumping
RollSpeedFactor         = 1.7       // in forward arc, boost speed by this factor when rolling
Acceleration            = 70.0      // accelerate to full run in about 7/70 = 0.1 seconds
JetAcceleration         = 20.0      // for characters with jet jump, use this acceleration for in air 

control
SprintAccelerateTime    = 0.35      // accelerate from run to sprint in this time

JetJump             = "7.0"     //The initial jump-push given when enabling the jet
JetPush             = "7.0" //The constant push given while the jet is enabled (20 is gravity)
JetEffect           = ""
JetType             = "hover"
// Vader used JetFuel to control how long he can hover, even though it's not visible in the HUD
JetFuelRechargeRate = "0.9"     //Additional fuel per second (fuel is 0 to 1)
JetFuelCost         = "0.3"     //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost  = "0.25"    //4initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder    = "1.0"     //minimum fuel to perform a jet jump(fuel is 0 to 1)
JetShowHud          = 0
JetEnergyDrain      = 30.0

CollisionScale          = "0.0 0.0 0.0"
My double edged lightsaber (Darth Maul's)

Code: Select all

[WeaponClass]

ClassLabel      = "melee"
ClassParent		= "com_weap_inf_lightsaber"

[Properties]

GeometryName    = "cis_weap_inf_doublesabre"
ComboAnimationBank  = "human_sabre melee cis_hero_darthmaul"

NumDamageEdges		= "3"
FirePointName       = "hp_fire1"
LightSaberLength    = "1.0"
LightSaberWidth     = "0.08"
LightSaberTexture   = "redlightsabre"
LightSaberTrailColor = "255 0 0 128"

FirePointName       = "hp_fire2"
LightSaberLength    = "1.0"
LightSaberWidth     = "0.08"
LightSaberTexture   = "redlightsabre"
LightSaberTrailColor = "255 0 0 128"

AttachedFirePoint	= "bone_l_calf 1.0 0.0 0.0 0.35 0.0 0.0"
DamageEdgeLength	= "0.5"
DamageEdgeWidth		= "0.1"
help would be awesome.
User avatar
Culvar
1st Lieutenant
1st Lieutenant
Posts: 429
Joined: Thu Jul 10, 2008 10:36 am

Re: dual sabers and double edged on one person? HELP!

Post by Culvar »

Well First of all your sith is reading Vader's MSH at one spot and the Emperors at another. That might be a problem.
User avatar
BLACK9_KNIGHT
Private Third Class
Posts: 53
Joined: Thu Jul 24, 2008 7:26 pm

Re: dual sabers and double edged on one person? HELP!

Post by BLACK9_KNIGHT »

Ok well that might help a bit... I think it was like that before, though. I got it to work with Aylaa's sabers
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: dual sabers and double edged on one person? HELP!

Post by MandeRek »

It doesn't matter, straight from the imperial odfs.. It sucks hell, but we can only have 2 lightsabers.. Well, to have more than one weapon with a lightsaber being one of them, the first weapon must be a pistol.. At least, that;s with pistol-saber combi
User avatar
BLACK9_KNIGHT
Private Third Class
Posts: 53
Joined: Thu Jul 24, 2008 7:26 pm

Re: dual sabers and double edged on one person? HELP!

Post by BLACK9_KNIGHT »

Alright thanks. Now I can spend my time on stuff other than messing with the sabers.
Post Reply