Serenity Valley v1 Released!

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Alpha

Serenity Valley v1 Released!

Post by Alpha »

I assume you guys have seen the progress through the WIP topic and now v1 is released!

http://files.filefront.com/Firefly_Mod_ ... einfo.html

Screenshots are abundant in the first post of the WIP topic and release notes are on the last page of that topic as well as in the installer.

Thanks for downloading!

Credits

t551t551 (Models)
Saturn V (Models)
Eddie (Models)
archer01 (AI Flyers)
OGEB1103 (ODF Help)
Moving Target (Weapon Models)
Murdocr (Weapon Models)

-Alpha
Last edited by Alpha on Wed Aug 30, 2006 5:48 pm, edited 2 times in total.
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RE: Serenity Valley v1 Released!

Post by king »

looks awsome downloading now
darthtrogsasea

Post by darthtrogsasea »

GREAT MAP :shock: :D :shock: :D :shock:
Aksel3

Post by Aksel3 »

This is great Alpha! I'll download it as soon as possible. :)
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Post by Sniper_eye »

im impressed :D Keep up the good work!

Off topic: during game play, i blew up the TNT.....and it so happens i had killed 34 ppl in the process :shock: ! Tho, i did kill myself 2 :P
Alpha

Post by Alpha »

It does say High Explosives on the barrels. :D
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Post by RevanSithLord »

lol good going Sniper_Eye. So basically it was a, "If I die, I take you all down with me" thing? lol nice. Anyway, almost done downloading. :D I'll post back here asap! :D
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Post by Moving_Target »

THis map is awsome!! Very challenging. Fun also! I love the new weapon models :wink:
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Post by Sniper_eye »

RevanSithLord wrote:lol good going Sniper_Eye. So basically it was a, "If I die, I take you all down with me" thing? lol nice. Anyway, almost done downloading. :D I'll post back here asap! :D
exactly! :lol:
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Post by RevanSithLord »

:lol: Nice. :D And holy crap that was fun! :D Huge battle. :P
Alpha

Post by Alpha »

Thanks for all the good feedback! The second one is in the works...but I'll keep you anticipating. ;)
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Post by RevanSithLord »

lol I hope it has something to do with Reavers. :P
sawyerdk9

Post by sawyerdk9 »

Reavers are scarry mofos. This map truly is epic. Really fun. Kudos
Alpha

Post by Alpha »

Ooo. Reavers would be fun....no Reavers, but it could happen later. The new map needs sides, sky, and cps done and it will actually...well. I'll say more later.

If anyone would be so kind to make some Reaver skins...something cool might happen. ;)
darthtrogsasea

Post by darthtrogsasea »

il make a reaver skin as soon as i find one
mind posting a pic (plzzzzzzzzzz)
Alpha

Post by Alpha »

Here you go: http://www.madhattersneverland.com/News ... Reaver.jpg
That's the best I could find at the moment, sorry. :) The hair doesn't have to be the same though.
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Post by Sniper_eye »

oh my....it seems Reavers need plastic sugeons..AND FAST! :P
archer01

Post by archer01 »

Nice work on the map. I like the new weapons and buildings (especially the exploding canisters). I see what you mean about the AI clumping in the bambo, my whole force got caught there and I lost the match...

I don't know anything about the Firefly series, but is the map supposed to be so foggy? It was a little difficult to see enemies sometimes. I would also suggest you get rid of some of the voice overs, they seemed out of character. I'm fairly sure that there aren't any "metachlorians" (spelling?) in the show. Or are there?

It was fun overall though, great job. Good luck avoiding/fixing those slight bugs on the next version/map.
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Post by jedikiller32 »

I personally thought the map was a bit big.
Also, I didn't like not being able to see how much ammo I had left.
But with the plus side, I like the weapons, and the map is very well put together.
Good job.
7/10
Bulldog

Post by Bulldog »

Great stuff. A bug to report though- just been playing as Browncoats and was in control of 2 CPs (numbers 2 and 4 I believe) when I noticed the 20 second countdown was going and I lost the match.
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