Lok

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Benndak Starhunter
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Re: Lok

Post by Benndak Starhunter »

I've tried to give him some pictures of the Dantooine outposts from my SWG account (unfortunately, it did run out of time recently). I did manage to get some good pictures in. I've shown him some pictures of the terrain, surrounding area, and guards, so it should be close to the actual thing. I hope.
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Fiodis
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Re: Lok

Post by Fiodis »

Well, I can't speak for Hero, but considering that he hasn't released Dantooine yet I'd assume it's in WIP status and that Korriban isn't started, if it will ever be.
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Re: Lok

Post by Nova Hawk »

Hey dude, did you ever know your planet was actually a real planet in Star Wars?

http://starwars.wikia.com/wiki/Lok
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Maveritchell
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Re: Lok

Post by Maveritchell »

Nova Hawk wrote:Hey dude, did you ever know your planet was actually a real planet in Star Wars?

http://starwars.wikia.com/wiki/Lok
I am willing to bet yes:
http://starwars.wikia.com/wiki/Great_Maze_of_Lok
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Re: Lok

Post by RevanSithLord »

I'm actually kinda laughing at Nova Hawk's post, because I'm pretty sure he knew it was a real planet before he started mapping. He himself said he was trying to recreate the SWG version.

I'm loving the sarcasm there, Mav, unless I am mistaken and it wasn't sarcasm. I don't know.... lol

Anyways, looking back at Starfighter... I don't know whether I like Starfighter's interpretation of Nym's base, or SWG's. Actually, I'm willing to bet either Nym went back to the destroyed base, rebuilt the base after the Clone Wars sometime, or.... he found another crater and claimed it to be his new home. Either way, I don't think Nym likes leaving his own home, so he'd have probably done the first one, more likely.

With that being said, I still need to download this. Dunno why I haven't...yet.
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Maveritchell
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Re: Lok

Post by Maveritchell »

RevanSithLord wrote:I'm loving the sarcasm there, Mav, unless I am mistaken and it wasn't sarcasm. I don't know.... lol
Actually no, I was just being a doofus there. I got this confused with what I can assume is some other random WIP/released map that talked about having a big maze.
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Re: Lok

Post by RevanSithLord »

Ah. Okay. Still, kinda made me chuckle. Anyways, back to Lok. I'd kinda like it if there were probably some local sides that work for Nym that defend the base and the city. Might be pretty cool, in my opinion, but I can understand your limitations at the moment, Hero_Unit.
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Re: Lok

Post by Hero_Unit »

revanshan wrote:hey, how are those maps going? (Dantooine and Korriban)
Fiodis is correct.
RevanSithLord wrote:I'd kinda like it if there were probably some local sides that work for Nym that defend the base and the city.
I thought of doing something like this, but ultimately decided against it for a multitude of reasons, including file size and the fact that setting up the sides would be a bit more trouble than they'd be worth. Regardless, though, I'll keep this suggestion in mind if I choose to create another Lok map.
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Re: Lok

Post by totallytoenails »

Sweet! Can't wait for your next map!
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Re: Lok

Post by RevanSithLord »

I understand. :D It's not really too much of a biggy to me. Great map. I tried it out. Though, I felt it was a little too ... small of a battle when playing it. Dunno how else to describe it. Maybe I'm just use to hundreds of bots on the field, but at the very least, a small to medium increase on how many AI are on the field would be a good thing, in my opinion. Feel free to ignore, of course.
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Re: Lok

Post by Fiodis »

Speederbikes inside the city would've been nicer.

And there is a local side, isn't there?
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Re: Lok

Post by RevanSithLord »

revanshan wrote:Not all battles have to be massive. It depends. I think it rensembles Lok perfectly. I would have liked more detailes in some of the houses but not much more. Maybe some speedbikes would have been cool outside the city.
I never said that they all had to be massive -- I'm just use to a little big bigger battles. Not saying this map sucks (I love it actually), I'd just like to see a little more action is all.
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