Mos Venur 1.1 FINAL RELEASED

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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PvtParts
Jedi
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Post by PvtParts »

Glad you didnt give up, eh?
Captain_Mazda

Post by Captain_Mazda »

Through all desperation and no matter how frustrated I can be...I shall never give up.

But the problem is, I didn't get any feedback from this map. Would be nice to know what people would like me to do with it :roll:
PvtParts
Jedi
Jedi
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Post by PvtParts »

I'd give feedback but it crashed my game. I woulda said something but I figured you had enough to worry about..
Captain_Mazda

Post by Captain_Mazda »

I don't know how, she doesn't carry any bugs :S

You sure you installed properly? Extract the data folder and the addme.script to a folder named MVR.
LordGrievous13

Post by LordGrievous13 »

Glad to hear that you got it working!

Edit I found a glitch. Look at the floating boxes Ma
Image

Also I would reccomend changing the death regions around the field to boudaries that say you are leaving the battlefeild instead of killing your character straight out.
Captain_Mazda

Post by Captain_Mazda »

Yes, I know about those. As a matter of fact, they were some of the changes that just wouldn't apply but now they've been properly placed. It's not classified as a glitch though.

Plus you don't even see that whole area during battle. It's behind CP1 and what the heck is wrong with your screen, lol!

Anyways, I'm creating new textures for the vehicles and units. I want everything to be fresh and new.
LordGrievous13

Post by LordGrievous13 »

OK, PM me if you want skins for the units and just tell me what you want them to look like.
Captain_Mazda

Post by Captain_Mazda »

Heh, thanks but I do this for NHL 07 and it's actually harder than BFII :P
LordGrievous13

Post by LordGrievous13 »

OK. When can we expect to see the next version?
Captain_Mazda

Post by Captain_Mazda »

Not gonna think about that. I've finished skinning the Republic and CIS units and vehicles. Expect pictures after I finish the Rebels and Empire.

New skins now available on the first post.
Captain_Mazda

Post by Captain_Mazda »

Looks like it'll be released later tonight.
vaders_Legion

Post by vaders_Legion »

WOW nice job mazda again, another work well done. i just hope it comes out tonite
Captain_Mazda

Post by Captain_Mazda »

1.1 Final released. Enjoy! More screenies coming in a bit, trailer in a while.
AlexSecura
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Post by AlexSecura »

Great.Im trying do D/L but at Filefront the Rate is currently at 21.8 KB. :( It need a little Bit Time (3 Hours).

Did you fixed the Sound for the AT-ST which was not working in the Beta?

Edit:
I played all Modes and its much better than the Beta Version.The AI is very good and the Skins are ok. :wink:
From the Vehicles some have no Sound:
In GCW:
Spiderbike,AT-ST and the Rocket Launcher Tank from the Rebels(Sorry i don`t know the original Name).
in CW:
All Vehicles have Sound

and I don`t see the twin Suns from Tatooine in the Sky. :( I checked some Lightning Settings but thats not the Problem.
Which Settings are you using?

Nice Final Version,good Work
Last edited by AlexSecura on Sun Oct 01, 2006 5:16 pm, edited 2 times in total.
-=DE=-Nade_Master

Post by -=DE=-Nade_Master »

How are u going to make the trailer??? And definatley slow the speed down on the fighters.
Captain_Mazda

Post by Captain_Mazda »

Jesus H Christ, I am NOT slowing down the Diet Dr. Pepper fighters. You'll just have to avoid using them or learn some maneuvring. Sorry that my maps are anti-noob.
AlexSecura wrote:Edit:
I played all Modes and its much better than the Beta Version.The AI is very good and the Skins are ok. :wink:
From the Vehicles some have no Sound:
In GCW:
Spiderbike,AT-ST and the Rocket Launcher Tank from the Rebels(Sorry i don`t know the original Name).
in CW:
All Vehicles have Sound

and I don`t see the twin Suns from Tatooine in the Sky. :( I checked some Lightning Settings but thats not the Problem.
Which Settings are you using?

Nice Final Version,good Work
Over 85% of the maps here have no sound but I don't hear complaints there.

The twin suns are there, I created them in the sky. Look up at the sky towards the huge sand dune. You can even see them in one of the screenshots in the first post.
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squipple
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Post by squipple »

Glad you didn't give up because this map is quite fun and well done. Lovely job, sire! :calmon:
Captain_Mazda

Post by Captain_Mazda »

You're quite welcome, squips.
-=DE=-Nade_Master

Post by -=DE=-Nade_Master »

Well at least chaneg the height. And u didnt answer my question about the trailor.
Captain_Mazda

Post by Captain_Mazda »

Make your own map.
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