Spin Explosions? [Solved]

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jdee/barc
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Spin Explosions? [Solved]

Post by jdee/barc »

HOw do you set up a spin explosion for a BF1 fighter, like the Cloud Car on Bespin Platforms that dies but doesn't explode until making contact with an object (the model just kind of falls down, spinning slightly until it hits the ground or platforms..
Last edited by jdee/barc on Fri Aug 19, 2011 6:25 pm, edited 1 time in total.
THEWULFMAN
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Re: Spin Explosions?

Post by THEWULFMAN »

I'm pretty vehicles without chunks set up spin out of control, rather than explode. My harrier jet did that before I set chunks up for it.
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Re: Spin Explosions?

Post by Darth_Spiderpig »

Same with my Sheathipede. :yes:
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Re: Spin Explosions?

Post by Ginev »

Its very simple.Use the Geo Fighter odf.Only change the Geometry Model with your one and the guns if you have your own.That should work.The Geonosian fighter fall the same way like the cloudcar. :)

Edit:If you have played my Peragus space map there all my fighters fall down and explode when they hit the invisible ground on the map.I use for this the geonosian fighter odf.
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Re: Spin Explosions?

Post by THEWULFMAN »

If you notice, the Cloud Cars and Geonosian fighters do not have chunks set up.
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jdee/barc
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Re: Spin Explosions?

Post by jdee/barc »

it works.


this is going to be fun.
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Re: Spin Explosions? (SOLVED)

Post by Ty294 »

Aha! I was always wondering how to do that!
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