WIP Hoth: Frontal Assault
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- Challenger33
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Re: WIP Hoth: Frontal Assault
Here is my 7th Sky Corps Rocketeer:
- :royal:
- :royal:
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RepSharpshooter
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Re: WIP Hoth: Frontal Assault
Lookin good!
That's actually pretty professional looking!
- arty
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Re: WIP Hoth: Frontal Assault
This map looks awesome! Keep up the good work, I'll be sure to download this when it's out.
-Arty
-Arty
- Challenger33
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Re: WIP Hoth: Frontal Assault
Thanks! I didn't expect this map to get so much attentionarty wrote: This map looks awesome! Keep up the good work, I'll be sure to download this when it's out.
-Arty
Also, thanks Rep, and everyone else who has been following this WIP!
(Combined Posts)
Well, here is the engineer:
I must say, I love how it turned out.
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- Challenger33
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Re: WIP Hoth: Frontal Assault
After playing a new beta of this map online with a few friends, I have narrowed down the flaws and mistakes, and am working on correcting them. For anyone who beta tested before, expect the final beta within two weeks.
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CaptainOrdo
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Re: WIP Hoth: Frontal Assault
hey um i was wondering if the luckrehulk battleship in the sky has the interiors or is it just the model
- HobGoblin_264
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Re: WIP Hoth: Frontal Assault
it has interior with a few ships
- Challenger33
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Re: WIP Hoth: Frontal Assault
...It's been over two weeks. Oops. I'm working out some issues with a certain secret vehicle that will be "hidden" in this map for you to find. I have it exported and everything, I just need to get it ingame. There might be a new building as well.You will need the new vehicle to access it (otherwise it would take way too long to get to it).
- Challenger33
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Re: WIP Hoth: Frontal Assault
Forget the secret vehicle and building unless I can get them exported as a .xsi file (which isn't working on these models), save as a .scn file in the ModTools Version 6.0 (which I have been told doesn't work), or find another way. Any ideas?
A few updates:
-I have added lots more "dust" effects
-I have added the Crimson Battle Droid skin
-I have re-skinned and added the rest of the Mygeeto building
-I have re-skinned and added the Geonosis cave to go under a mountain
Do you think I should add local Wampas?
A few updates:
-I have added lots more "dust" effects
-I have added the Crimson Battle Droid skin
-I have re-skinned and added the rest of the Mygeeto building
-I have re-skinned and added the Geonosis cave to go under a mountain
Do you think I should add local Wampas?
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Adjuntant_Reflex
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Re: WIP Hoth: Frontal Assault
Add the wampas!
- Challenger33
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Re: WIP Hoth: Frontal Assault
Ok, they'll spawn from the cave under the hill.
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FragMe!
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Re: WIP Hoth: Frontal Assault
Use the crosswalk exporter (found in the files tab) make the settings as shown here. That will save them as an .xsi that someone with version 5 can importChallenger33 wrote:Forget the secret vehicle and building unless I can get them exported as a .xsi file (which isn't working on these models), save as a .scn file in the ModTools Version 6.0 (which I have been told doesn't work), or find another way. Any ideas?

- Challenger33
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Re: WIP Hoth: Frontal Assault
- Challenger33
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Re: WIP Hoth: Frontal Assault
An update in the form of screenies
:
I'm using the Ion Cannon as a turret (it doesn't work though):

Does anyone know what these lights are?

Glamour Shot:

I fixed the Clone Commander:

Does anyone know what these lights are?
Glamour Shot:
I fixed the Clone Commander:
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MandeRek
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Re: WIP Hoth: Frontal Assault
This looks SOOO sweat... Better than common Hoth map... Nice 
- Challenger33
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Re: WIP Hoth: Frontal Assault
Ok, I have added lots more terrain variation. I have also finished with the skins (at least in CW and GCW), am adding a Probe Droid to the Imperials, have localized all units and weapons in CW, and am working on doing the same for GCW and Assault. I wonder if I should post more screenies...yep, I will. But I have to go get some first.
EDIT: Here they are (there are a lot):
This is how the hangar looks now (minus a starfighter an AI crashed right before this pic):

Glamour Shots:




No more Jello:

Tunnel System:


Lol:

Clone Commando:

Last But Not Least:

EDIT: Here they are (there are a lot):
This is how the hangar looks now (minus a starfighter an AI crashed right before this pic):
Glamour Shots:
Tunnel System:
Lol:
Clone Commando:
Last But Not Least:
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MandeRek
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Re: WIP Hoth: Frontal Assault
How did you get the Commando up there
Nice update! What are the heroes? I know Plo Koon, but the rest i don't
- Challenger33
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Re: WIP Hoth: Frontal Assault
Let's just say the collision on top of that building isn't great (I landed the starfighter on invisible collision, and then got out and jumped on to the starfighter).
The CIS Hero is Asajj Ventress, the Imperials' Hero is Grand Admiral Thrawn, and the Rebels' Hero is Han Solo. Should I post screenies of Assault Mode?
The CIS Hero is Asajj Ventress, the Imperials' Hero is Grand Admiral Thrawn, and the Rebels' Hero is Han Solo. Should I post screenies of Assault Mode?
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MandeRek
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Re: WIP Hoth: Frontal Assault
If it adds something new pleas do. Nice selection of heroes, though i don't like Plo Koon for this map! (i do like him in general)
- Challenger33
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Re: WIP Hoth: Frontal Assault
Ok, I will post new screenies when I get more. The Ion Cannon is now a prop.
@MandeRek-Why don't you like Plo Koon in this map?
EDIT:


@MandeRek-Why don't you like Plo Koon in this map?
EDIT:
