GCW era: The Empire is making a sweep of all Outer Rim settlements and have discovered with the help of a bounty hunter that a small band of rebels are hiding in Cloud City on Bespin, the central settlement in this rich tibanna gas region.
CW era: During the Clone Wars the CIS and The Republic were fighting for control of this rich planet for the bountiful natural resource tibanna gas that was used in weapon production.
I decided to make a map that is loosely based on the climactic ending of episode V: THe Empire Strikes Back with an escape route leading to the Millennium Falcon.
This is my first ever map and I only started after several months of studying the mod tools and the zeroeditor documentation. My first concern was to have a map that was primarily set up for game play. I didn't want it to be just about eye candy although that has become easier as I get to know the editors functions through trial and error. I have set out the bot paths and have planned out their route along the maps design of tunnels and skyway bridges that leads to the Millennium Falcon.
The Empire are the attackers in the GCW era and the Republic are the attackers in the CW era. So far the planning paths have worked out well although initially I had several bots falling down the chamber shaft but have now resolved that after a few late nights.
So far my greatest triumph was getting the carbon freezing chamber animation to work after several failed attempts resulting in ctd.
As it's my first ever map I can't really give anyone a good estimate of how far I have got but I can say that the gameplay element is now working really well and it's just a matter of adding boundaries, a few death regions and mainly completing object placement and design etc. As I want it to be the best for my first attempt, it could take a while with the different elements I would like to implement like a load screen movie, music and sounds etc.
Jendo7
Screens:































